/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/templates/rendernodegraphs/ |
H A D | render_node_default_material_render_slot.rng | 26 "clearDepth": [ 1.0, 0 ],
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/rendernodegraphs/ |
H A D | core3d_rng_cam_scene_deferred.rng | 109 "clearDepth": [ 1.0, 0 ], 220 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_pre_pass.rng | 56 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_lwrp_msaa_gles.rng | 63 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_lwrp.rng | 69 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_hdrp_msaa.rng | 74 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_reflection_cam_scene.rng | 60 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_hdrp.rng | 90 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_lwrp_msaa.rng | 69 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_reflection_cam_scene_msaa.rng | 61 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_hdrp_msaa_depth.rng | 78 "clearDepth": [ 1.0, 0 ],
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H A D | core3d_rng_cam_scene_lwrp_msaa_depth.rng | 73 "clearDepth": [ 1.0, 0 ],
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/ohos5.0/docs/zh-cn/application-dev/webgl/ |
H A D | webgl-2d-guidelines.md | 247 gl.clearDepth(1.0); // 清除所有内容。
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 1292 const bool clearDepth = (ref.loadOp == AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_CLEAR); in HandleDepthAttachment() local 1295 if ((clearDepth) && (!cacheState_.depthStencilState.enableDepthWrite)) { in HandleDepthAttachment() 1306 if (clearDepth || clearStencil) { in HandleDepthAttachment() 1311 if (clearDepth && clearStencil) { in HandleDepthAttachment() 1314 } else if (clearDepth) { in HandleDepthAttachment() 1321 if ((clearDepth) && (!cacheState_.depthStencilState.enableDepthWrite)) { in HandleDepthAttachment()
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/ohos5.0/docs/en/application-dev/webgl/ |
H A D | webgl-2d-guidelines.md | 243 gl.clearDepth(1.0); // Clear all content.
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/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/ |
H A D | js-apidiff-graphic.md | 494 | webgl | WebGLRenderingContextBase | clearDepth(depth: GLclampf): void; | 新增 |
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/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/ |
H A D | js-apidiff-graphic.md | 494 | webgl | WebGLRenderingContextBase | clearDepth(depth: GLclampf): void; | Added|
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/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/ |
H A D | js-apidiff-graphic.md | 347 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:clearDepth(depth: GLclampf): void;|NA|w…
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/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/ |
H A D | js-apidiff-graphic.md | 347 …<br>Class name: WebGLRenderingContextBase<br>Method or attribute name: clearDepth(depth: GLclampf)…
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