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Searched refs:frontFace (Results 1 – 25 of 25) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaderstates/
H A Dcore3d_dm.shadergs20 "frontFace": "counter_clockwise"
50 "frontFace": "counter_clockwise"
78 "frontFace": "clockwise"
106 "frontFace": "clockwise"
138 "frontFace": "counter_clockwise"
175 "frontFace": "counter_clockwise"
210 "frontFace": "clockwise"
245 "frontFace": "clockwise"
284 "frontFace": "counter_clockwise"
354 "frontFace": "clockwise"
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H A Dcore3d_dm_depth.shadergs20 "frontFace": "counter_clockwise"
43 "frontFace": "counter_clockwise"
66 "frontFace": "clockwise"
90 "frontFace": "counter_clockwise"
120 "frontFace": "counter_clockwise"
150 "frontFace": "clockwise"
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.shader25 "frontFace": "counter_clockwise"
82 "frontFace": "counter_clockwise"
146 "frontFace": "counter_clockwise"
212 "frontFace": "counter_clockwise"
269 "frontFace": "counter_clockwise"
H A Dcore3d_dm_depth.shader25 "frontFace": "counter_clockwise"
52 "frontFace": "counter_clockwise"
H A Dcore3d_dm_fullscreen_env.shader23 "frontFace": "counter_clockwise"
58 "frontFace": "counter_clockwise"
H A DDEBUG_QUAD.shader12 "frontFace": "counter_clockwise"
H A Dcore3d_dm_fullscreen_deferred_shading.shader18 "frontFace": "counter_clockwise"
H A Dcore3d_dm_fw_reflection_plane.shader19 "frontFace": "counter_clockwise"
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaderstates/
H A Dgraphics_state.shaderrs17 "frontFace": "counter_clockwise"
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaders/shader/
H A Dshader.shader14 "frontFace": "counter_clockwise"
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp617 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
630 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
658 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_scene_util.h127 RENDER_NS::FrontFace frontFace { RENDER_NS::FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp341 switch (rs.frontFace) { in SetFrontFace()
2810 crs.frontFace = rs.frontFace; in PrimeCache()
2987 auto frontFace = rs.frontFace; in UpdateRasterizationState() local
2990 if (frontFace == FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE) { in UpdateRasterizationState()
2991 frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in UpdateRasterizationState()
2992 } else if (frontFace == FrontFace::CORE_FRONT_FACE_CLOCKWISE) { in UpdateRasterizationState()
2993 frontFace = FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE; in UpdateRasterizationState()
2996 if (frontFace != crs.frontFace) { in UpdateRasterizationState()
2997 crs.frontFace = frontFace; in UpdateRasterizationState()
/ohos5.0/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/utils/
H A DCubeShape.js180 frontFace() { method in CubeShape
212 this.frontFace();
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp175 SafeGetJsonEnum(jsonData, "frontFace", context.error, context.data.frontFace); in FromJson()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp231 (VkFrontFace)rasterizationState.frontFace, // frontFace in GraphicsPipelineStateObjectVk()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1148 FrontFace frontFace { FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp476 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
H A Drender_node_default_shadow_render_slot.cpp500 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
H A Drender_node_default_material_render_slot.cpp761 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp75 hash |= (static_cast<uint64_t>(state.frontFace) << RS_HASH_FRONT_FACE_SHIFT); in hash()
/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md461 | webgl | WebGLRenderingContextBase | frontFace(mode: GLenum): void; | 新增 |
/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md461 | webgl | WebGLRenderingContextBase | frontFace(mode: GLenum): void; | Added|
/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md380 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:frontFace(mode: GLenum): void;|NA|webgl…
/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md380 …l<br>Class name: WebGLRenderingContextBase<br>Method or attribute name: frontFace(mode: GLenum): v…