/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaderstates/ |
H A D | core3d_dm.shadergs | 20 "frontFace": "counter_clockwise" 50 "frontFace": "counter_clockwise" 78 "frontFace": "clockwise" 106 "frontFace": "clockwise" 138 "frontFace": "counter_clockwise" 175 "frontFace": "counter_clockwise" 210 "frontFace": "clockwise" 245 "frontFace": "clockwise" 284 "frontFace": "counter_clockwise" 354 "frontFace": "clockwise" [all …]
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H A D | core3d_dm_depth.shadergs | 20 "frontFace": "counter_clockwise" 43 "frontFace": "counter_clockwise" 66 "frontFace": "clockwise" 90 "frontFace": "counter_clockwise" 120 "frontFace": "counter_clockwise" 150 "frontFace": "clockwise"
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/ |
H A D | core3d_dm_fw.shader | 25 "frontFace": "counter_clockwise" 82 "frontFace": "counter_clockwise" 146 "frontFace": "counter_clockwise" 212 "frontFace": "counter_clockwise" 269 "frontFace": "counter_clockwise"
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H A D | core3d_dm_depth.shader | 25 "frontFace": "counter_clockwise" 52 "frontFace": "counter_clockwise"
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H A D | core3d_dm_fullscreen_env.shader | 23 "frontFace": "counter_clockwise" 58 "frontFace": "counter_clockwise"
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H A D | DEBUG_QUAD.shader | 12 "frontFace": "counter_clockwise"
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H A D | core3d_dm_fullscreen_deferred_shading.shader | 18 "frontFace": "counter_clockwise"
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H A D | core3d_dm_fw_reflection_plane.shader | 19 "frontFace": "counter_clockwise"
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaderstates/ |
H A D | graphics_state.shaderrs | 17 "frontFace": "counter_clockwise"
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaders/shader/ |
H A D | shader.shader | 14 "frontFace": "counter_clockwise"
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 617 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData() 630 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData() 658 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_scene_util.h | 127 RENDER_NS::FrontFace frontFace { RENDER_NS::FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 341 switch (rs.frontFace) { in SetFrontFace() 2810 crs.frontFace = rs.frontFace; in PrimeCache() 2987 auto frontFace = rs.frontFace; in UpdateRasterizationState() local 2990 if (frontFace == FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE) { in UpdateRasterizationState() 2991 frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in UpdateRasterizationState() 2992 } else if (frontFace == FrontFace::CORE_FRONT_FACE_CLOCKWISE) { in UpdateRasterizationState() 2993 frontFace = FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE; in UpdateRasterizationState() 2996 if (frontFace != crs.frontFace) { in UpdateRasterizationState() 2997 crs.frontFace = frontFace; in UpdateRasterizationState()
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/ohos5.0/foundation/graphic/graphic_2d/rosen/samples/webgl/entry/src/main/js/MainAbility/pages/index/utils/ |
H A D | CubeShape.js | 180 frontFace() { method in CubeShape 212 this.frontFace();
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_state_loader_util.cpp | 175 SafeGetJsonEnum(jsonData, "frontFace", context.error, context.data.frontFace); in FromJson()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.cpp | 231 (VkFrontFace)rasterizationState.frontFace, // frontFace in GraphicsPipelineStateObjectVk()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1148 FrontFace frontFace { FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_depth_render_slot.cpp | 476 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
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H A D | render_node_default_shadow_render_slot.cpp | 500 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
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H A D | render_node_default_material_render_slot.cpp | 761 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_manager.cpp | 75 hash |= (static_cast<uint64_t>(state.frontFace) << RS_HASH_FRONT_FACE_SHIFT); in hash()
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/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/ |
H A D | js-apidiff-graphic.md | 461 | webgl | WebGLRenderingContextBase | frontFace(mode: GLenum): void; | 新增 |
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/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/ |
H A D | js-apidiff-graphic.md | 461 | webgl | WebGLRenderingContextBase | frontFace(mode: GLenum): void; | Added|
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/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/ |
H A D | js-apidiff-graphic.md | 380 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:frontFace(mode: GLenum): void;|NA|webgl…
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/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/ |
H A D | js-apidiff-graphic.md | 380 …l<br>Class name: WebGLRenderingContextBase<br>Method or attribute name: frontFace(mode: GLenum): v…
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