Searched refs:rhr (Results 1 – 5 of 5) sorted by relevance
545 return clientDataRef.rhr; in Create()879 return ref.rhr; in GetShaderHandle()886 return ref.rhr; in GetShaderHandle()945 RenderHandleReference rhr; in CreateGraphicsState() local947 rhr = graphicsStates_.rhr[arrayIndex]; in CreateGraphicsState()962 rhr = graphicsStates_.rhr[arrayIndex]; in CreateGraphicsState()983 return rhr; in CreateGraphicsState()1303 return pl_.rhr[index]; in GetPipelineLayoutHandle()1759 pl_.rhr[index] = {}; in DestroyPipelineLayout()1867 if (ref.rhr) { in GetShaders()[all …]
290 RenderHandleReference rhr; member305 RenderHandleReference rhr; member330 BASE_NS::vector<RenderHandleReference> rhr; member451 BASE_NS::vector<RenderHandleReference> rhr; member459 BASE_NS::vector<RenderHandleReference> rhr; member
74 RenderHandleReference rhr; in GetRenderHandle() local79 rhr = mgr.GetBufferHandle(desc.name); in GetRenderHandle()81 rhr = mgr.GetImageHandle(desc.name); in GetRenderHandle()83 rhr = mgr.GetSamplerHandle(desc.name); in GetRenderHandle()90 rhr = mgr.GetShaderHandle(desc.name, desc.additionalName); in GetRenderHandle()92 rhr = mgr.GetGraphicsStateHandle(desc.name, desc.additionalName); in GetRenderHandle()94 rhr = mgr.GetPipelineLayoutHandle(desc.name); in GetRenderHandle()96 rhr = mgr.GetVertexInputDeclarationHandle(desc.name); in GetRenderHandle()101 return rhr; in GetRenderHandle()
343 RenderHandleReference rhr; in CreateComputeShader() local346 rhr = shaderMgr_.Create( in CreateComputeShader()349 firstShaderVariantRhr = rhr; in CreateComputeShader()352 shaderMgr_.AddAdditionalNameForHandle(rhr, uri); in CreateComputeShader()355 rhr = shaderMgr_.Create( in CreateComputeShader()360 shaderMgr_.SetRenderSlotData(rsId, rhr, {}); in CreateComputeShader()413 RenderHandleReference rhr; in CreateGraphicsShader() local416 rhr = shaderMgr_.Create( in CreateGraphicsShader()419 firstShaderVariantRhr = rhr; in CreateGraphicsShader()425 rhr = shaderMgr_.Create( in CreateGraphicsShader()[all …]
136 RenderHandleReference rhr { in Create() local142 nodeGraphHandles_.push_back(move(rhr)); in Create()146 nodeGraphHandles_[indexPart] = move(rhr); in Create()