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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_sampler_gles.cpp65 glGenSamplers(1, &plat_.sampler); in RENDER_BEGIN_NAMESPACE()
66 glSamplerParameteri(plat_.sampler, GL_TEXTURE_MAG_FILTER, magFilter[desc.magFilter]); in RENDER_BEGIN_NAMESPACE()
70 glSamplerParameteri(plat_.sampler, GL_TEXTURE_WRAP_S, addressMode[desc.addressModeU]); in RENDER_BEGIN_NAMESPACE()
71 glSamplerParameteri(plat_.sampler, GL_TEXTURE_WRAP_T, addressMode[desc.addressModeV]); in RENDER_BEGIN_NAMESPACE()
80 glSamplerParameteri(plat_.sampler, GL_TEXTURE_COMPARE_MODE, GL_NONE); in RENDER_BEGIN_NAMESPACE()
81 glSamplerParameteri(plat_.sampler, GL_TEXTURE_COMPARE_FUNC, GL_ALWAYS); in RENDER_BEGIN_NAMESPACE()
84 glSamplerParameterf(plat_.sampler, GL_TEXTURE_MIN_LOD, desc.minLod); in RENDER_BEGIN_NAMESPACE()
85 glSamplerParameterf(plat_.sampler, GL_TEXTURE_MAX_LOD, desc.maxLod); in RENDER_BEGIN_NAMESPACE()
109 glSamplerParameterfv(plat_.sampler, GL_TEXTURE_BORDER_COLOR, color); in RENDER_BEGIN_NAMESPACE()
116 if (plat_.sampler) { in ~GpuSamplerGLES()
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H A Dgpu_resource_util_gles.cpp61 void DebugSamplerNameGLES(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameGLES() argument
63 …const GpuSamplerPlatformDataGL& plat = (static_cast<const GpuSamplerGLES&>(sampler)).GetPlatformDa… in DebugSamplerNameGLES()
64 if (plat.sampler) { in DebugSamplerNameGLES()
65 glObjectLabel(GL_SAMPLER, plat.sampler, (GLsizei)name.length(), name.data()); in DebugSamplerNameGLES()
H A Dgpu_sampler_gles.h29 uint32_t sampler { 0 };
H A Dgpu_resource_util_gles.h34 void DebugSamplerNameGLES(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_v…
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h53 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGBA()
70 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGB()
87 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRG()
104 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurR()
121 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurA()
138 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBALayer()
157 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBLayer()
241 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in SoftDownscaleRGB()
291 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBA()
297 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBADof()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.cpp95 void DebugSamplerNameVk(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameVk() argument
100 …const GpuSamplerPlatformDataVk& plat = (static_cast<const GpuSamplerVk&>(sampler)).GetPlatformData… in DebugSamplerNameVk()
101 if (plat.sampler) { in DebugSamplerNameVk()
103 VK_OBJECT_TYPE_SAMPLER, VulkanHandleCast<uint64_t>(plat.sampler), name.data() }; in DebugSamplerNameVk()
H A Dgpu_sampler_vk.cpp84 &plat_.sampler)); // pSampler in GpuSamplerVk()
89 &plat_.sampler)); // pSampler in GpuSamplerVk()
104 plat_.sampler, // sampler in ~GpuSamplerVk()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.cpp62 renderData_.sampler = in Init()
101 … binding, RenderHandleUtil::IsValid(copyInfo_.sampler) ? copyInfo_.sampler : renderData_.sampler); in Execute()
H A Drender_copy_helper.h34 RENDER_NS::RenderHandle sampler; // if not given linear clamp is used in CORE3D_BEGIN_NAMESPACE() member
48 RENDER_NS::RenderHandle sampler; in CORE3D_BEGIN_NAMESPACE() member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_util.cpp92 void DebugSamplerName(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_view … in DebugSamplerName() argument
97 DebugSamplerNameVk(device, sampler, name); in DebugSamplerName()
102 DebugSamplerNameGLES(device, sampler, name); in DebugSamplerName()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ohos/
H A Dplatform_gpu_image_vk.cpp94 &platConversion_.sampler)); // pSampler in CreatePlatformHwBuffer()
117 if (platConversion_.sampler != VK_NULL_HANDLE) { in DestroyPlatformHwBuffer()
119 platConversion_.sampler, // sampler in DestroyPlatformHwBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp151 GpuSamplerDesc sampler { in CreateDefaultSamplers() local
160 sampler.minLod = 0.0f; in CreateDefaultSamplers()
161 sampler.maxLod = CUBE_MAP_LOD_COEFF; in CreateDefaultSamplers()
163 …ceMgr.Create(DefaultMaterialGpuResourceConstants::CORE_DEFAULT_RADIANCE_CUBEMAP_SAMPLER, sampler)); in CreateDefaultSamplers()
166 GpuSamplerDesc sampler { in CreateDefaultSamplers() local
175 …ResourceMgr.Create(DefaultMaterialGpuResourceConstants::CORE_DEFAULT_VSM_SHADOW_SAMPLER, sampler)); in CreateDefaultSamplers()
177 sampler.compareOp = CompareOp::CORE_COMPARE_OP_GREATER; in CreateDefaultSamplers()
178 sampler.enableCompareOp = true; in CreateDefaultSamplers()
180 …ResourceMgr.Create(DefaultMaterialGpuResourceConstants::CORE_DEFAULT_PCF_SHADOW_SAMPLER, sampler)); in CreateDefaultSamplers()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp79 renderData_.sampler = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
129 … binding, RenderHandleUtil::IsValid(copyInfo_.sampler) ? copyInfo_.sampler : renderData_.sampler); in Execute()
H A Drender_copy.h41 RenderHandle sampler; // if not given linear clamp is used member
56 RenderHandle sampler; member
H A Drender_node_mip_chain_post_process.cpp519 [](const RenderNodeResource& sampler) { in ParseRenderNodeInputs() argument
520 return (sampler.set == 1U) && (sampler.binding == 0U) && in ParseRenderNodeInputs()
521 RenderHandleUtil::IsValid(sampler.handle) && in ParseRenderNodeInputs()
522 … RenderHandleUtil::GetHandleType(sampler.handle) == RenderHandleType::GPU_SAMPLER; in ParseRenderNodeInputs()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/
H A Dhdi_screen.cpp67 auto sampler = CreateVSyncSampler(); in OnVsync() local
68 if (sampler->GetHardwareVSyncStatus()) { in OnVsync()
69 bool enable = sampler->AddSample(ns); in OnVsync()
70 sampler->SetHardwareVSyncStatus(enable); in OnVsync()
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_sampler.h37 void SetSampler(GLuint sampler) in SetSampler() argument
39 samplerId_ = sampler; in SetSampler()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp813 … return !track.channel.node || !track.sampler || !track.sampler->input || in CleanupAnimation()
821 … [](const unique_ptr<AnimationSampler>& sampler) { return !sampler->input || !sampler->output; }), in CleanupAnimation() argument
975 RenderHandleReference sampler; in GetTextureIndex() local
977 sampler = handle->reference; in GetTextureIndex()
979 auto const samplerIndex = (sampler) ? textureHelper.GetSamplerIndex(sampler) : 0xFFFFffff; in GetTextureIndex()
1951 for (auto const& sampler : data.samplers) { in ExportSamplers() local
1959 if (sampler->wrapS != WrapMode::REPEAT) { in ExportSamplers()
1962 if (sampler->wrapT != WrapMode::REPEAT) { in ExportSamplers()
1966 if (!sampler->name.empty()) { in ExportSamplers()
1967 jsonSampler["name"] = sampler->name; in ExportSamplers()
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H A Dgltf2_loader.cpp846 return sampler; in TextureSampler()
882 const auto result = (sampler && image); in ParseTexture()
885 texture->sampler = *sampler; in ParseTexture()
994 auto sampler = make_unique<Sampler>(); in ParseSampler() local
996 sampler->magFilter = magFilter; in ParseSampler()
997 sampler->minFilter = minFilter; in ParseSampler()
998 sampler->wrapS = wrapS; in ParseSampler()
999 sampler->wrapT = wrapT; in ParseSampler()
2466 size_t sampler; in PrimitiveAttributes() local
2471 if (sampler != GLTF_INVALID_INDEX && sampler < animation.samplers.size()) { in PrimitiveAttributes()
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/ohos5.0/foundation/graphic/graphic_2d/frameworks/opengl_wrapper/include/
H A Dgl32_entries.in670 HOOK_API_ENTRY(GLboolean, glIsSampler, GLuint sampler)
671 CALL_HOOK_API_RET(glIsSampler, sampler)
674 CALL_HOOK_API(glBindSampler, unit, sampler)
677 CALL_HOOK_API(glSamplerParameteri, sampler, pname, param)
680 CALL_HOOK_API(glSamplerParameteriv, sampler, pname, param)
683 CALL_HOOK_API(glSamplerParameterf, sampler, pname, param)
686 CALL_HOOK_API(glSamplerParameterfv, sampler, pname, param)
689 CALL_HOOK_API(glGetSamplerParameteriv, sampler, pname, params)
692 CALL_HOOK_API(glGetSamplerParameterfv, sampler, pname, params)
1055 CALL_HOOK_API(glSamplerParameterIiv, sampler, pname, param)
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/
H A Dbloom_common.h43 vec3 bloomDownscaleWeighted9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted9()
105 vec3 bloomDownscale9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale9()
124 vec3 bloomDownscaleWeighted(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted()
254 vec3 bloomDownscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale()
305 vec3 bloomUpscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomUpscale()
H A Dfxaa_reference.h23 sampler samp, in FxaaPixelShader()
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl2_rendering_context_impl.cpp231 if (sampler == nullptr) { in DeleteSampler()
234 GLuint samplerId = sampler->GetSampler(); in DeleteSampler()
241 sampler->SetSampleUnit(0); in DeleteSampler()
249 if (sampler == nullptr) { in IsSampler()
252 GLuint samplerId = sampler->GetSampler(); in IsSampler()
263 if (sampler == nullptr) { in BindSampler()
267 GLuint samplerId = sampler->GetSampler(); in BindSampler()
272 sampler->SetSampleUnit(unit); in BindSampler()
284 if (sampler == nullptr) { in SamplerParameter()
288 GLuint samplerId = sampler->GetSampler(); in SamplerParameter()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Dfullscreen_fxaa.frag24 layout(set = 1, binding = 2) uniform sampler uSampler;
26 layout(set = 1, binding = 1) uniform sampler uSampler;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/pipelinelayouts/
H A Dpipeline_layout.shaderpl14 …{ "binding" : 3, "descriptorType" : "sampler", "descriptorCount": 1, "shaderStageFlags" : "fragmen…

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