Searched refs:shaderKind (Results 1 – 1 of 1) sorted by relevance
1591 ShaderKind shaderKind; in runAllCompilationStages() local1593 shaderKind = ShaderKind::VERTEX; in runAllCompilationStages()1595 shaderKind = ShaderKind::FRAGMENT; in runAllCompilationStages()1597 shaderKind = ShaderKind::COMPUTE; in runAllCompilationStages()1617 const auto reflection = reflectSpvBinary(spvBinary, shaderKind); in runAllCompilationStages()1642 if (shaderKind == ShaderKind::VERTEX) { in runAllCompilationStages()1656 shaderKind == ShaderKind::VERTEX in runAllCompilationStages()1665 shaderKind == ShaderKind::VERTEX in runAllCompilationStages()1688 if (shaderKind == ShaderKind::VERTEX) { in runAllCompilationStages()1702 shaderKind == ShaderKind::VERTEX in runAllCompilationStages()[all …]