/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_preprocessor_system.cpp | 393 …auto skin = (row.IsValidComponentId(SC)) ? skinManager_->Read(row.components[SC])->skin : Entity {… in GatherSortData() local 395 renderMeshHandle->renderMeshBatch, skin, allowInstancing }); in GatherSortData() 509 if (lhs.skin.id < rhs.skin.id) { in Update() 512 if (lhs.skin.id > rhs.skin.id) { in Update() 524 return (lhs.mesh.id != rhs.mesh.id) || (lhs.skin.id != rhs.skin.id); in Update()
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H A D | skinning_system.cpp | 242 const auto skinIbmHandle = skinIbmManager_.Read(skinComponent.skin); in UpdateSkin() 383 skinComponent.skin = skinIbmEntity; in CreateInstance() 423 skinHandle->skin = skinIbmEntity; in CreateInstance()
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H A D | render_preprocessor_system.h | 96 CORE_NS::Entity skin; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | skin_component.h | 33 DEFINE_PROPERTY(CORE_NS::Entity, skin, "Skin IBMs", 0, VALUE(~0u))
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 665 if (EntityUtil::IsValid(skinComponent.skin)) { in ExportGltfSkins() 1909 if (node->skin) { in ExportNodes() 1910 jsonNodeObject["skin"] = FindObjectIndex(data.skins, *node->skin); in ExportNodes() 2010 for (auto const& skin : data.skins) { in ExportSkins() local 2012 if (skin->inverseBindMatrices) { in ExportSkins() 2015 if (skin->skeleton) { in ExportSkins() 2016 jsonSkin["skeleton"] = FindObjectIndex(data.nodes, *skin->skeleton); in ExportSkins() 2019 for (auto const joint : skin->joints) { in ExportSkins() 2023 if (!skin->name.empty()) { in ExportSkins() 2024 jsonSkin["name"] = skin->name.empty(); in ExportSkins() [all …]
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H A D | gltf2_loader.cpp | 2188 node->skin = loadResult.data->skins[node->tmpSkin].get(); in PrimitiveAttributes() 2309 bool JointsInSameScene(Skin const& skin, LoadResult& loadResult) in PrimitiveAttributes() argument 2312 …return std::all_of(skin.joints.begin(), skin.joints.end(), [&loadResult, &scene](auto const joint)… in PrimitiveAttributes() 2332 auto skin = make_unique<Skin>(); in PrimitiveAttributes() local 2340 skin->inverseBindMatrices = loadResult.data->accessors[matrices].get(); in PrimitiveAttributes() 2349 skin->skeleton = loadResult.data->nodes[skeleton].get(); in PrimitiveAttributes() 2362 skin->joints.resize(joints.size()); in PrimitiveAttributes() 2370 skin->joints[i] = joint; in PrimitiveAttributes() 2373 loadResult.data->skins.push_back(move(skin)); in PrimitiveAttributes() 2756 [&loadResult](auto const& skin) { return JointsInSameScene(*skin, loadResult); })) { in PrimitiveAttributes() argument
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H A D | gltf2_importer.cpp | 936 bool BuildSkinIbmComponent(GLTF2::Skin const& skin, SkinIbmComponent& skinIbm) in BuildSkinIbmComponent() argument 938 skinIbm.matrices.reserve(skin.joints.size()); in BuildSkinIbmComponent() 941 if (skin.inverseBindMatrices) { in BuildSkinIbmComponent() 2001 for (auto const& skin : skins) { in AddSkinJointsComponents() local 2002 if (skin && (*skinEntityIt)) { in AddSkinJointsComponents() 2007 …std::transform(skin->joints.begin(), skin->joints.begin() + static_cast<ptrdiff_t>(jointsHandle->c… in AddSkinJointsComponents() 2022 if (!node->skin) { in CreateSkinComponents() 2026 if (size_t const skinIndex = FindIndex(data.skins, node->skin); in CreateSkinComponents() 2036 if (node->skin->skeleton) { in CreateSkinComponents() 2046 joints.reserve(node->skin->joints.size()); in CreateSkinComponents() [all …]
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H A D | gltf2_data_structures.h | 701 Skin* skin { nullptr }; in CORE3D_BEGIN_NAMESPACE()
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/ohos5.0/foundation/arkui/ace_engine/advanced_ui_component/progressbutton/source/ |
H A D | progressbutton.ets | 29 // Set the key value for the basic component of skin changing corresponding to progressButton
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/ohos5.0/docs/en/application-dev/ui/ |
H A D | theme_skinning.md | 5 …pplication, such as toggling between dark and light modes or changing the skin. Note that this fea…
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/ohos5.0/foundation/bundlemanager/bundle_framework/services/bundlemgr/test/unittest/bms_bundle_resource_test/ |
H A D | bms_bundle_resource_test.cpp | 2573 "skin": 0, 2594 "skin": 0, 2615 "skin": 1,
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/ohos5.0/docs/en/application-dev/reference/apis-camera-kit/ |
H A D | js-apis-camera-sys.md | 2286 … The value **0** means that the skin smoothing feature is disabled, and other positive values mean… 2288 …**. The value **-1** means that the skin tone perfection feature is disabled. Other non-negative v… 3449 … The value **0** means that the skin smoothing feature is disabled, and other positive values mean… 3451 …**. The value **-1** means that the skin tone perfection feature is disabled. Other non-negative v…
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