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Searched refs:GpuSampler (Results 1 – 17 of 17) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_sampler.h24 class GpuSampler {
26 GpuSampler() = default;
27 virtual ~GpuSampler() = default;
29 GpuSampler(const GpuSampler&) = delete;
30 GpuSampler& operator=(const GpuSampler&) = delete;
H A Dgpu_resource_util.h30 class GpuSampler; variable
38 void DebugSamplerName(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_view …
H A Ddevice.h46 class GpuSampler; variable
209 virtual BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) = 0;
H A Dgpu_resource_manager_base.inl64 } else if constexpr (BASE_NS::is_same_v<ResourceType, GpuSampler>) {
76 } else if constexpr (BASE_NS::is_same_v<ResourceType, GpuSampler>) {
H A Dgpu_resource_util.cpp92 void DebugSamplerName(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_view … in DebugSamplerName()
H A Dgpu_resource_manager.h41 class GpuSampler; variable
319 GpuSampler* GetSampler(const RenderHandle& gpuHandle) const;
383 BASE_NS::unique_ptr<GpuResourceManagerTyped<GpuSampler, GpuSamplerDesc>> gpuSamplerMgr_;
H A Dgpu_resource_manager.cpp373 gpuSamplerMgr_(make_unique<GpuResourceManagerTyped<GpuSampler, GpuSamplerDesc>>(device)) in GpuResourceManager()
2044 GpuSampler* GpuResourceManager::GetSampler(const RenderHandle& handle) const in GetSampler()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_resource_util_gles.h28 class GpuSampler; variable
34 void DebugSamplerNameGLES(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_v…
H A Dgpu_sampler_gles.h34 class GpuSamplerGLES final : public GpuSampler {
H A Dgpu_resource_util_gles.cpp61 void DebugSamplerNameGLES(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameGLES()
H A Ddevice_gles.h50 class GpuSampler; variable
137 BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) override;
H A Ddevice_gles.cpp2088 unique_ptr<GpuSampler> DeviceGLES::CreateGpuSampler(const GpuSamplerDesc& desc) in CreateGpuSampler()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.h32 class GpuSampler; variable
40 void DebugSamplerNameVk(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_vie…
H A Dgpu_sampler_vk.h30 class GpuSamplerVk final : public GpuSampler {
H A Ddevice_vk.h42 class GpuSampler; variable
146 BASE_NS::unique_ptr<GpuSampler> CreateGpuSampler(const GpuSamplerDesc& desc) override;
H A Dgpu_resource_util_vk.cpp95 void DebugSamplerNameVk(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameVk()
H A Ddevice_vk.cpp1267 unique_ptr<GpuSampler> DeviceVk::CreateGpuSampler(const GpuSamplerDesc& desc) in CreateGpuSampler()