Searched defs:AsyncState (Results 1 – 1 of 1) sorted by relevance
275 BASE_NS::string uri; in Load()667 NapiApi::StrongRef this_; in CreateEnvironment()716 uint32_t lightType_; in CreateLight()789 uint32_t type_; in CreateMaterial()790 BASE_NS::string name_; in CreateMaterial()842 BASE_NS::string uri_; in CreateShader()843 BASE_NS::string name_; in CreateShader()929 BASE_NS::string name_; in CreateImage()930 BASE_NS::string uri_; in CreateImage()933 SceneJS* owner_; in CreateImage()[all …]