1#!/bin/bash 2# Copyright (C) 2024 Huawei Device Co., Ltd. 3# Licensed under the Apache License, Version 2.0 (the "License"); 4# you may not use this file except in compliance with the License. 5# You may obtain a copy of the License at 6# 7# http://www.apache.org/licenses/LICENSE-2.0 8# 9# Unless required by applicable law or agreed to in writing, software 10# distributed under the License is distributed on an "AS IS" BASIS, 11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12# See the License for the specific language governing permissions and 13# limitations under the License. 14 15set -e 16 17COMPILER_PATH=$1 18TEST_COMPILER_PATH=${COMPILER_PATH}/../LumeBinaryCompile/lumeassetcompiler 19CPU_TYPE=$2 20ASSETS_PATH=$3 21ROOT_PATH=$4 22BIN_NAME=$5 23SIZE_NAME=$6 24BASE_NAME=$7 25COPY_PATH=$8 26OUTPUT_OBJ=$9 27 28compile_asset() 29{ 30 echo "Lume5 Compile asset $1 $2 $3 $4 $5 $6 $7 $8 $9" 31 $TEST_COMPILER_PATH/LumeAssetCompiler -linux $CPU_TYPE -extensions ".spv;.json;.lsb;.shader;.shadergs;.shadervid;.shaderpl;.rng;.gl;.gles" $ASSETS_PATH $ROOT_PATH $BIN_NAME $SIZE_NAME $BASE_NAME 32 mv $OUTPUT_OBJ $COPY_PATH 33} 34 35compile_asset $COMPILER_PATH $CPU_TYPE $ASSETS_PATH $ROOT_PATH $BIN_NAME $SIZE_NAME $BASE_NAME $COPY_PATH $OUTPUT_OBJ 36