Searched refs:RuntimeShader (Results 1 – 22 of 22) sorted by relevance
18 import android.graphics.RuntimeShader21 class SolidColorShader(color: Int) : RuntimeShader(SHADER) {
19 import android.graphics.RuntimeShader32 class SparkleShader : RuntimeShader(SPARKLE_SHADER) {
20 import android.graphics.RuntimeShader36 class DwellRippleShader internal constructor() : RuntimeShader(SHADER) {
26 import android.graphics.RuntimeShader;63 RuntimeShader mRuntimeShader;112 mRuntimeShader = new RuntimeShader(sSkSL); in RippleView()
27 import android.graphics.RuntimeShader33 private val mDropsShader = RuntimeShader(dropsAGSL)
26 import android.graphics.RuntimeShader44 private val mShader = RuntimeShader(AGSL)
33 import android.graphics.RuntimeShader;54 private final RuntimeShader mRuntimeShader;86 mRuntimeShader = new RuntimeShader(sSkSL); in BitmapsView()
29 import android.graphics.RuntimeShader;56 private RuntimeShader mRuntimeShader;72 mRuntimeShader = new RuntimeShader(SKSL); in onCreate()
18 import android.graphics.RuntimeShader28 RuntimeShader(if (useFractal) FRACTAL_NOISE_SHADER else SIMPLEX_NOISE_SHADER) {
20 import android.graphics.RuntimeShader;23 final class RippleShader extends RuntimeShader {
246 public class RuntimeShader extends Shader { class251 RuntimeShader.class.getClassLoader(), nativeGetFinalizer());270 public RuntimeShader(@NonNull String shader) { in RuntimeShader() method in RuntimeShader
303 @NonNull RuntimeShader shader, @NonNull String uniformShaderName) { in createRuntimeShaderEffect()
231 @ColorInt int color, RuntimeShader shader) { in drawRipple()
744 } else if (shader instanceof RuntimeShader && onHwFeatureInSwMode()) { in throwIfHasHwFeaturesInSwMode()
18 import android.graphics.RuntimeShader37 RuntimeShader(buildShader(rippleShape)) {
153 sk_sp<SkImageFilter> filter = SkImageFilters::RuntimeShader(*builder, name.c_str(), nullptr); in createRuntimeShaderEffect()
6671 …ndroid/graphics/CanvasProperty;Landroid/graphics/CanvasProperty;ILandroid/graphics/RuntimeShader;)V6820 HSPLandroid/graphics/RuntimeShader$NoImagePreloadHolder;-><clinit>()V6821 HSPLandroid/graphics/RuntimeShader;-><init>(Ljava/lang/String;)V6822 HSPLandroid/graphics/RuntimeShader;->createNativeInstance(JZ)J6823 HSPLandroid/graphics/RuntimeShader;->getNativeShaderBuilder()J6824 HSPLandroid/graphics/RuntimeShader;->setFloatUniform(Ljava/lang/String;FF)V6825 HSPLandroid/graphics/RuntimeShader;->setFloatUniform(Ljava/lang/String;FFFFI)V6826 HSPLandroid/graphics/RuntimeShader;->setInputShader(Ljava/lang/String;Landroid/graphics/Shader;)V6827 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;[FZ)V24946 Landroid/graphics/RuntimeShader$NoImagePreloadHolder;[all …]
2162 android.graphics.RuntimeShader$NoImagePreloadHolder2163 android.graphics.RuntimeShader
6674 …ndroid/graphics/CanvasProperty;Landroid/graphics/CanvasProperty;ILandroid/graphics/RuntimeShader;)V6823 HSPLandroid/graphics/RuntimeShader$NoImagePreloadHolder;-><clinit>()V6824 HSPLandroid/graphics/RuntimeShader;-><init>(Ljava/lang/String;)V6825 HSPLandroid/graphics/RuntimeShader;->createNativeInstance(JZ)J6826 HSPLandroid/graphics/RuntimeShader;->getNativeShaderBuilder()J6827 HSPLandroid/graphics/RuntimeShader;->setFloatUniform(Ljava/lang/String;FF)V6828 HSPLandroid/graphics/RuntimeShader;->setFloatUniform(Ljava/lang/String;FFFFI)V6829 HSPLandroid/graphics/RuntimeShader;->setInputShader(Ljava/lang/String;Landroid/graphics/Shader;)V6830 HSPLandroid/graphics/RuntimeShader;->setUniform(Ljava/lang/String;[FZ)V35053 Landroid/graphics/RuntimeShader$NoImagePreloadHolder;[all …]
2166 android.graphics.RuntimeShader$NoImagePreloadHolder2167 android.graphics.RuntimeShader
AndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
16528 …hics.RenderEffect createRuntimeShaderEffect(@NonNull android.graphics.RuntimeShader, @NonNull Stri…16604 public class RuntimeShader extends android.graphics.Shader {16605 ctor public RuntimeShader(@NonNull String);