1 /* 2 * Copyright (C) 2021 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.test.hwui 18 19 import android.animation.ValueAnimator 20 import android.app.Activity 21 import android.graphics.Bitmap 22 import android.graphics.BitmapShader 23 import android.graphics.ImageDecoder 24 import android.graphics.Matrix 25 import android.graphics.Shader 26 import android.graphics.RenderEffect 27 import android.graphics.RuntimeShader 28 import android.os.Bundle 29 import android.view.View 30 31 class RenderEffectViewActivity : Activity() { 32 33 private val mDropsShader = RuntimeShader(dropsAGSL) 34 private var mDropsAnimator = ValueAnimator.ofFloat(0f, 1f) 35 private var mStartTime = System.currentTimeMillis() 36 private lateinit var mScratchesImage: Bitmap 37 private lateinit var mScratchesShader: BitmapShader 38 39 override fun onCreate(savedInstanceState: Bundle?) { 40 super.onCreate(savedInstanceState) 41 setContentView(R.layout.view_runtime_shader) 42 43 val dropsView = findViewById<View>(R.id.CardView)!! 44 dropsView.isClickable = true 45 dropsView.setOnClickListener { 46 if (mDropsAnimator.isRunning) { 47 mDropsAnimator.cancel() 48 dropsView.setRenderEffect(null) 49 } else { 50 mDropsAnimator.start() 51 } 52 } 53 54 val imgSource = ImageDecoder.createSource(resources, R.drawable.scratches) 55 mScratchesImage = ImageDecoder.decodeBitmap(imgSource) 56 mScratchesShader = BitmapShader(mScratchesImage, 57 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP) 58 59 mDropsAnimator.duration = 1000 60 mDropsAnimator.repeatCount = ValueAnimator.INFINITE 61 mDropsAnimator.addUpdateListener { _ -> 62 val viewWidth = dropsView.width.toFloat() 63 val viewHeight = dropsView.height.toFloat() 64 val scratchesMatrix = Matrix() 65 scratchesMatrix.postScale(viewWidth / mScratchesImage.width, 66 viewHeight / mScratchesImage.height) 67 mScratchesShader.setLocalMatrix(scratchesMatrix) 68 69 mDropsShader.setInputShader("scratches", mScratchesShader) 70 mDropsShader.setFloatUniform("elapsedSeconds", 71 (System.currentTimeMillis() - mStartTime) / 1000f) 72 mDropsShader.setFloatUniform("viewDimensions", viewWidth, viewHeight) 73 74 val dropsEffect = RenderEffect.createRuntimeShaderEffect(mDropsShader, "background") 75 val blurEffect = RenderEffect.createBlurEffect(10f, 10f, Shader.TileMode.CLAMP) 76 77 dropsView.setRenderEffect(RenderEffect.createChainEffect(dropsEffect, blurEffect)) 78 } 79 } 80 81 private companion object { 82 const val dropsAGSL = """ 83 uniform float elapsedSeconds; 84 uniform vec2 viewDimensions; 85 uniform shader background; 86 uniform shader scratches; 87 88 vec2 dropsUV(vec2 fragCoord ) { 89 vec2 uv = fragCoord.xy / viewDimensions.xy; // 0 <> 1 90 vec2 offs = vec2(0.); 91 return (offs + uv).xy; 92 } 93 94 const vec3 iFrostColorRGB = vec3(0.5, 0.5, 0.5); 95 const float iFrostColorAlpha = .3; 96 97 half4 main(float2 fragCoord) { 98 half4 bg = background.eval(dropsUV(fragCoord)*viewDimensions.xy); 99 float2 scratchCoord = fragCoord.xy / viewDimensions.xy;; 100 scratchCoord += 1.5; 101 scratchCoord = mod(scratchCoord, 1); 102 half scratch = scratches.eval(scratchCoord*viewDimensions.xy).r; 103 bg.rgb = mix(bg.rgb, iFrostColorRGB, iFrostColorAlpha); 104 bg.rgb = mix(bg.rgb, half3(1), pow(scratch,3)); 105 return bg; 106 } 107 """ 108 } 109 }