Searched refs:damage (Results 1 – 8 of 8) sorted by relevance
/aosp14/frameworks/base/libs/hwui/ |
H A D | LayerUpdateQueue.cpp | 28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { in enqueueLayerWithDamage() argument 29 damage.roundOut(); in enqueueLayerWithDamage() 30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); in enqueueLayerWithDamage() 31 if (!damage.isEmpty()) { in enqueueLayerWithDamage() 34 entry.damage.unionWith(damage); in enqueueLayerWithDamage() 38 mEntries.emplace_back(renderNode, damage); in enqueueLayerWithDamage()
|
H A D | LayerUpdateQueue.h | 38 Entry(RenderNode* renderNode, const Rect& damage) in Entry() 39 : renderNode(renderNode), damage(damage) {} in Entry() 41 Rect damage; member
|
/aosp14/frameworks/base/libs/hwui/tests/unit/ |
H A D | LayerUpdateQueueTests.cpp | 52 EXPECT_EQ(Rect(25, 25, 75, 75), queue.entries()[0].damage); in TEST() 54 EXPECT_EQ(Rect(100, 100, 200, 200), queue.entries()[1].damage); // clipped to bounds in TEST() 56 EXPECT_EQ(Rect(0, 0, 1, 1), queue.entries()[2].damage); // rounded out in TEST() 69 EXPECT_EQ(Rect(10, 10, 40, 40), queue.entries()[0].damage); in TEST()
|
H A D | RenderNodeTests.cpp | 332 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
|
/aosp14/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.cpp | 661 swap.damage = windowDirty; in draw() 664 swap.damage = SkRect::MakeWH(max, max); in draw() 1059 dirty->join(mSwapHistory[i].damage); in computeDirtyRect()
|
H A D | CanvasContext.h | 303 SkRect damage; member
|
/aosp14/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaPipeline.cpp | 122 const Rect& layerDamage = layers.entries()[i].damage; in renderLayersImpl() 331 const Rect& layerDamage = layers.entries()[i].damage; in recordLayers()
|
/aosp14/frameworks/base/core/java/android/view/ |
H A D | View.java | 20002 final Rect damage = ai.mTmpInvalRect; in invalidateInternal() local 20003 damage.set(l, t, r, b); in invalidateInternal() 20004 p.invalidateChild(this, damage); in invalidateInternal()
|