Searched refs:mImageShader (Results 1 – 3 of 3) sorted by relevance
/aosp14/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/ |
H A D | GpuVideoTrackDecoder.java | 63 private ImageShader mImageShader; field in GpuVideoTrackDecoder 190 if (mImageShader == null) { in getImageShader() 191 mImageShader = new ImageShader(COPY_FRAGMENT_SHADER); in getImageShader() 192 mImageShader.setTargetRect(0f, 1f, 1f, -1f); in getImageShader() 194 return mImageShader; in getImageShader()
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/aosp14/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 793 mImageShader = linkShader(vertexShader, imageFragmentShader); in initShaders() 794 GLint positionLocation = glGetAttribLocation(mImageShader, A_POSITION); in initShaders() 795 GLint uvLocation = glGetAttribLocation(mImageShader, A_UV); in initShaders() 796 mImageTextureLocation = glGetUniformLocation(mImageShader, U_TEXTURE); in initShaders() 797 mImageFadeLocation = glGetUniformLocation(mImageShader, U_FADE); in initShaders() 853 glUseProgram(mImageShader); in android() 1497 glUseProgram(mImageShader); in initDynamicColors() 1502 glUniform3f(glGetUniformLocation(mImageShader, in initDynamicColors() 1505 glUniform3f(glGetUniformLocation(mImageShader, in initDynamicColors() 1509 mImageColorProgressLocation = glGetUniformLocation(mImageShader, U_COLOR_PROGRESS); in initDynamicColors() [all …]
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H A D | BootAnimation.h | 243 GLuint mImageShader; variable
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