/ohos5.0/foundation/communication/bluetooth_service/services/bluetooth/stack/src/l2cap/ |
H A D | l2cap_cmn.c | 95 L2capFree(frag); in L2capRecombineStart() 104 if (frag == NULL) { in L2capRecombineStart() 109 frag->handle = handle; in L2capRecombineStart() 110 frag->length = length; in L2capRecombineStart() 111 frag->cid = cid; in L2capRecombineStart() 112 frag->pkt = tpkt; in L2capRecombineStart() 135 L2capProcessPacket(handle, frag->cid, frag->pkt); in L2capRecombineContinue() 139 L2capFree(frag); in L2capRecombineContinue() 143 L2capFree(frag); in L2capRecombineContinue() 246 L2capFree(frag); in L2capAclDisconnected() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/ |
H A D | core3d_dm_fw.shader | 15 "frag": "3dshaders://shader/core3d_dm_fw.frag.spv", 72 "frag": "3dshaders://shader/core3d_dm_fw.frag.spv", 136 "frag": "3dshaders://shader/core3d_dm_df.frag.spv", 202 "frag": "3dshaders://shader/core3d_dm_fw.frag.spv", 259 "frag": "3dshaders://shader/core3d_dm_df.frag.spv",
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H A D | core3d_dm_depth.shader | 15 "frag": "3dshaders://shader/core3d_dm_depth.frag.spv", 42 "frag": "3dshaders://shader/core3d_dm_depth_vsm.frag.spv",
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H A D | core3d_dm_fullscreen_env.shader | 13 "frag": "3dshaders://shader/core3d_dm_fullscreen_env.frag.spv", 48 "frag": "3dshaders://shader/core3d_dm_fullscreen_env.frag.spv",
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H A D | DEBUG_QUAD.shader | 4 "frag": "3dshaders://shader/DEBUG_QUAD.frag.spv",
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/ohos5.0/foundation/distributedhardware/distributed_input/services/state/src/ |
H A D | touchpad_event_fragment_mgr.cpp | 72 for (auto &frag : fragments_[dhId]) { in DealSynEvent() local 73 std::vector<RawEvent> fragEvents = frag.GetEvents(); in DealSynEvent() 105 for (auto &frag : fragments_[dhId]) { in GetAndClearEvents() local 106 std::vector<RawEvent> fragEvents = frag.GetEvents(); in GetAndClearEvents()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/ |
H A D | fullscreen_red_max_downscale_post_process.shader | 9 "frag": "rendershaders://shader/fullscreen_red_max_downscale_post_process.frag.spv",
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H A D | bloom_combine.shader | 9 "frag": "rendershaders://shader/bloom_combine.frag.spv",
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H A D | bloom_downscale.shader | 9 "frag": "rendershaders://shader/bloom_downscale.frag.spv",
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H A D | bloom_upscale.shader | 9 "frag": "rendershaders://shader/bloom_upscale.frag.spv",
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H A D | fullscreen_blur.shader | 9 "frag": "rendershaders://shader/fullscreen_blur.frag.spv",
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H A D | fullscreen_copy.shader | 9 "frag": "rendershaders://shader/fullscreen_copy.frag.spv",
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H A D | fullscreen_downscale.shader | 9 "frag": "rendershaders://shader/fullscreen_downscale.frag.spv",
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H A D | fullscreen_post_process_tonemap.shader | 9 "frag": "rendershaders://shader/fullscreen_post_process_tonemap.frag.spv",
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H A D | fullscreen_upscale.shader | 9 "frag": "rendershaders://shader/fullscreen_upscale.frag.spv",
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H A D | bloom_downscale_threshold.shader | 9 "frag": "rendershaders://shader/bloom_downscale_threshold.frag.spv",
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H A D | depth_of_field.shader | 9 "frag": "rendershaders://shader/depth_of_field.frag.spv",
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H A D | fullscreen_combined_post_process.shader | 9 "frag": "rendershaders://shader/fullscreen_combined_post_process.frag.spv",
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H A D | fullscreen_copy_layer.shader | 9 "frag": "rendershaders://shader/fullscreen_copy_layer.frag.spv",
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H A D | fullscreen_triangle.shader | 9 "frag": "rendershaders://shader/fullscreen_triangle.frag.spv",
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H A D | depth_of_field_blur.shader | 9 "frag": "rendershaders://shader/depth_of_field_blur.frag.spv",
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H A D | fullscreen_fxaa.shader | 9 "frag": "rendershaders://shader/fullscreen_fxaa.frag.spv",
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H A D | fullscreen_taa.shader | 9 "frag": "rendershaders://shader/fullscreen_taa.frag.spv",
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/ohos5.0/foundation/graphic/graphic_2d/frameworks/opengl_wrapper/test/ |
H A D | opengl_wrapper_native_test.cpp | 108 static GLuint CreateAndLinkProgram(GLuint vert, GLuint frag) in CreateAndLinkProgram() argument 114 glAttachShader(program, frag); in CreateAndLinkProgram() 129 GLuint frag = CreateShader(gFragShaderText, GL_FRAGMENT_SHADER); in SetUpGl() local 131 gProgram = CreateAndLinkProgram(vert, frag); in SetUpGl() 134 glDeleteShader(frag); in SetUpGl()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaders/shader/ |
H A D | shader.shader | 4 "frag": "3dshaders://shader/core3d_dm_fw.frag.spv",
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