1{ 2 "compatibility_info" : { "version" : "22.00", "type" : "shader" }, 3 "vert": "3dshaders://shader/core3d_dm_fw.vert.spv", 4 "frag": "3dshaders://shader/core3d_dm_fw.frag.spv", 5 "vertexInputDeclaration": "3dvertexinputdeclarations://core3d_dm_fw.shadervid", 6 "pipelineLayout": "3dpipelinelayouts://core3d_dm_fw.shaderpl", 7 "state": { 8 "rasterizationState": { 9 "enableDepthClamp": false, 10 "enableDepthBias": false, 11 "enableRasterizerDiscard": false, 12 "polygonMode": "fill", 13 "cullModeFlags": "back", 14 "frontFace": "counter_clockwise" 15 }, 16 "depthStencilState": { 17 "enableDepthTest": true, 18 "enableDepthWrite": true, 19 "enableDepthBoundsTest": false, 20 "enableStencilTest": false, 21 "depthCompareOp": "less_or_equal" 22 }, 23 "colorBlendState": { 24 "colorAttachments": [ 25 { 26 "colorWriteMask": "r_bit|g_bit|b_bit|a_bit" 27 } 28 ] 29 } 30 } 31}