1{
2    "compatibility_info" : { "version" : "22.00", "type" : "shader" },
3    "vert": "3dshaders://shader/core3d_dm_fw.vert.spv",
4    "frag": "3dshaders://shader/core3d_dm_fw.frag.spv",
5    "vertexInputDeclaration": "3dvertexinputdeclarations://core3d_dm_fw.shadervid",
6    "pipelineLayout": "3dpipelinelayouts://core3d_dm_fw.shaderpl",
7    "state": {
8        "rasterizationState": {
9            "enableDepthClamp": false,
10            "enableDepthBias": false,
11            "enableRasterizerDiscard": false,
12            "polygonMode": "fill",
13            "cullModeFlags": "back",
14            "frontFace": "counter_clockwise"
15        },
16        "depthStencilState": {
17            "enableDepthTest": true,
18            "enableDepthWrite": true,
19            "enableDepthBoundsTest": false,
20            "enableStencilTest": false,
21            "depthCompareOp": "less_or_equal"
22        },
23        "colorBlendState": {
24            "colorAttachments": [
25                {
26                    "colorWriteMask": "r_bit|g_bit|b_bit|a_bit"
27                }
28            ]
29        }
30    }
31}