Searched refs:ONE_BYTE_MASK (Results 1 – 6 of 6) sorted by relevance
50 reg[0] = (GT_CFG_INFO_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; in ChipDetect()51 reg[1] = GT_CFG_INFO_ADDR & ONE_BYTE_MASK; in ChipDetect()95 writeBuf[GT_REG_LOW_POS] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK; in ChipCleanBuffer()134 frame->fingers[i].x = (buf[GT_POINT_SIZE * i + GT_X_LOW] & ONE_BYTE_MASK) | in ChipVersionDefault()136 frame->fingers[i].y = (buf[GT_POINT_SIZE * i + GT_Y_LOW] & ONE_BYTE_MASK) | in ChipVersionDefault()199 reg[0] = (GT_BUF_STATE_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; in ChipDataHandle()200 reg[1] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK; in ChipDataHandle()214 reg[0] = (GT_X_LOW_BYTE_BASE >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; in ChipDataHandle()215 reg[1] = GT_X_LOW_BYTE_BASE & ONE_BYTE_MASK; in ChipDataHandle()244 reg[0] = (GTP_REG_CONFIG_DATA >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; in UpdateFirmware()[all …]
14 #define ONE_BYTE_MASK 0xFF macro
229 reg[0] = (GT_BUF_STATE_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; 230 reg[1] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK;237 reg[0] = (GT_X_LOW_BYTE_BASE >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;238 reg[1] = GT_X_LOW_BYTE_BASE & ONE_BYTE_MASK;259 frame->fingers[i].y = (buf[GT_POINT_SIZE * i + GT_X_LOW] & ONE_BYTE_MASK) |260 … ((buf[GT_POINT_SIZE * i + GT_X_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);261 frame->fingers[i].x = (buf[GT_POINT_SIZE * i + GT_Y_LOW] & ONE_BYTE_MASK) |262 … ((buf[GT_POINT_SIZE * i + GT_Y_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);
283 frame->fingers[i].y = (buf[GT_POINT_SIZE * i + GT_X_LOW] & ONE_BYTE_MASK) |284 … ((buf[GT_POINT_SIZE * i + GT_X_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);285 frame->fingers[i].x = (buf[GT_POINT_SIZE * i + GT_Y_LOW] & ONE_BYTE_MASK) |286 … ((buf[GT_POINT_SIZE * i + GT_Y_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);300 reg[0] = (GT_BUF_STATE_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;301 reg[1] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK;313 reg[0] = (GT_X_LOW_BYTE_BASE >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;314 reg[1] = GT_X_LOW_BYTE_BASE & ONE_BYTE_MASK;
285 frame->fingers[i].y = (buf[GT_POINT_SIZE * i + GT_X_LOW] & ONE_BYTE_MASK) |286 … ((buf[GT_POINT_SIZE * i + GT_X_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);287 frame->fingers[i].x = (buf[GT_POINT_SIZE * i + GT_Y_LOW] & ONE_BYTE_MASK) |288 … ((buf[GT_POINT_SIZE * i + GT_Y_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);302 reg[0] = (GT_BUF_STATE_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;303 reg[1] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK;315 reg[0] = (GT_X_LOW_BYTE_BASE >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;316 reg[1] = GT_X_LOW_BYTE_BASE & ONE_BYTE_MASK;
228 reg[0] = (GT_BUF_STATE_ADDR >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK; 229 reg[1] = GT_BUF_STATE_ADDR & ONE_BYTE_MASK;236 reg[0] = (GT_X_LOW_BYTE_BASE >> ONE_BYTE_OFFSET) & ONE_BYTE_MASK;237 reg[1] = GT_X_LOW_BYTE_BASE & ONE_BYTE_MASK;258 frame->fingers[i].y = (buf[GT_POINT_SIZE * i + GT_X_LOW] & ONE_BYTE_MASK) |259 … ((buf[GT_POINT_SIZE * i + GT_X_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);260 frame->fingers[i].x = (buf[GT_POINT_SIZE * i + GT_Y_LOW] & ONE_BYTE_MASK) |261 … ((buf[GT_POINT_SIZE * i + GT_Y_HIGH] & ONE_BYTE_MASK) << ONE_BYTE_OFFSET);