1 /* //device/java/android/android/view/IWindowSession.aidl
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 package android.view;
19 
20 import android.content.ClipData;
21 import android.graphics.Point;
22 import android.graphics.Rect;
23 import android.graphics.Region;
24 import android.os.Bundle;
25 import android.os.RemoteCallback;
26 import android.util.MergedConfiguration;
27 import android.view.DisplayCutout;
28 import android.view.InputChannel;
29 import android.view.IWindow;
30 import android.view.IWindowId;
31 import android.view.MotionEvent;
32 import android.view.WindowManager;
33 import android.view.InsetsSourceControl;
34 import android.view.InsetsState;
35 import android.view.Surface;
36 import android.view.SurfaceControl;
37 import android.view.SurfaceControl.Transaction;
38 import android.window.ClientWindowFrames;
39 import android.window.OnBackInvokedCallbackInfo;
40 
41 import java.util.List;
42 
43 /**
44  * System private per-application interface to the window manager.
45  *
46  * {@hide}
47  */
48 interface IWindowSession {
addToDisplay(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, int requestedVisibleTypes, out InputChannel outInputChannel, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Rect attachedFrame, out float[] sizeCompatScale)49     int addToDisplay(IWindow window, in WindowManager.LayoutParams attrs,
50             in int viewVisibility, in int layerStackId, int requestedVisibleTypes,
51             out InputChannel outInputChannel, out InsetsState insetsState,
52             out InsetsSourceControl.Array activeControls, out Rect attachedFrame,
53             out float[] sizeCompatScale);
addToDisplayAsUser(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, in int userId, int requestedVisibleTypes, out InputChannel outInputChannel, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Rect attachedFrame, out float[] sizeCompatScale)54     int addToDisplayAsUser(IWindow window, in WindowManager.LayoutParams attrs,
55             in int viewVisibility, in int layerStackId, in int userId, int requestedVisibleTypes,
56             out InputChannel outInputChannel, out InsetsState insetsState,
57             out InsetsSourceControl.Array activeControls, out Rect attachedFrame,
58             out float[] sizeCompatScale);
addToDisplayWithoutInputChannel(IWindow window, in WindowManager.LayoutParams attrs, in int viewVisibility, in int layerStackId, out InsetsState insetsState, out Rect attachedFrame, out float[] sizeCompatScale)59     int addToDisplayWithoutInputChannel(IWindow window, in WindowManager.LayoutParams attrs,
60             in int viewVisibility, in int layerStackId, out InsetsState insetsState,
61             out Rect attachedFrame, out float[] sizeCompatScale);
62     @UnsupportedAppUsage
remove(IWindow window)63     void remove(IWindow window);
64 
65     /**
66      * Change the parameters of a window.  You supply the
67      * new parameters, it returns the new frame of the window on screen (the
68      * position should be ignored) and surface of the window.  The surface
69      * will be invalid if the window is currently hidden, else you can use it
70      * to draw the window's contents.
71      *
72      * @param window The window being modified.
73      * @param attrs If non-null, new attributes to apply to the window.
74      * @param requestedWidth The width the window wants to be.
75      * @param requestedHeight The height the window wants to be.
76      * @param viewVisibility Window root view's visibility.
77      * @param flags Request flags: {@link WindowManagerGlobal#RELAYOUT_INSETS_PENDING}.
78      * @param seq The calling sequence of {@link #relayout} and {@link #relayoutAsync}.
79      * @param lastSyncSeqId The last SyncSeqId that the client applied.
80      * @param outFrames The window frames used by the client side for layout.
81      * @param outMergedConfiguration New config container that holds global, override and merged
82      *                               config for window, if it is now becoming visible and the merged
83      *                               config has changed since it was last displayed.
84      * @param outSurfaceControl Object in which is placed the new display surface.
85      * @param insetsState The current insets state in the system.
86      * @param activeControls Objects which allow controlling {@link InsetsSource}s.
87      * @param bundle A temporary object to obtain the latest SyncSeqId.
88      * @return int Result flags, defined in {@link WindowManagerGlobal}.
89      */
relayout(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId, out ClientWindowFrames outFrames, out MergedConfiguration outMergedConfiguration, out SurfaceControl outSurfaceControl, out InsetsState insetsState, out InsetsSourceControl.Array activeControls, out Bundle bundle)90     int relayout(IWindow window, in WindowManager.LayoutParams attrs,
91             int requestedWidth, int requestedHeight, int viewVisibility,
92             int flags, int seq, int lastSyncSeqId, out ClientWindowFrames outFrames,
93             out MergedConfiguration outMergedConfiguration, out SurfaceControl outSurfaceControl,
94             out InsetsState insetsState, out InsetsSourceControl.Array activeControls,
95             out Bundle bundle);
96 
97     /**
98      * Similar to {@link #relayout} but this is an oneway method which doesn't return anything.
99      *
100      * @param window The window being modified.
101      * @param attrs If non-null, new attributes to apply to the window.
102      * @param requestedWidth The width the window wants to be.
103      * @param requestedHeight The height the window wants to be.
104      * @param viewVisibility Window root view's visibility.
105      * @param flags Request flags: {@link WindowManagerGlobal#RELAYOUT_INSETS_PENDING}.
106      * @param seq The calling sequence of {@link #relayout} and {@link #relayoutAsync}.
107      * @param lastSyncSeqId The last SyncSeqId that the client applied.
108      */
relayoutAsync(IWindow window, in WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq, int lastSyncSeqId)109     oneway void relayoutAsync(IWindow window, in WindowManager.LayoutParams attrs,
110             int requestedWidth, int requestedHeight, int viewVisibility, int flags, int seq,
111             int lastSyncSeqId);
112 
113     /**
114      * Called by a client to report that it ran out of graphics memory.
115      */
outOfMemory(IWindow window)116     boolean outOfMemory(IWindow window);
117 
118     /**
119      * Tell the window manager about the content and visible insets of the
120      * given window, which can be used to adjust the <var>outContentInsets</var>
121      * and <var>outVisibleInsets</var> values returned by
122      * {@link #relayout relayout()} for windows behind this one.
123      *
124      * @param touchableInsets Controls which part of the window inside of its
125      * frame can receive pointer events, as defined by
126      * {@link android.view.ViewTreeObserver.InternalInsetsInfo}.
127      */
setInsets(IWindow window, int touchableInsets, in Rect contentInsets, in Rect visibleInsets, in Region touchableRegion)128     oneway void setInsets(IWindow window, int touchableInsets, in Rect contentInsets,
129             in Rect visibleInsets, in Region touchableRegion);
130 
131     /**
132      * Called when the client has finished drawing the surface, if needed.
133      *
134      * @param postDrawTransaction transaction filled by the client that can be
135      * used to synchronize any post draw transactions with the server. Transaction
136      * is null if there is no sync required.
137      */
138     @UnsupportedAppUsage
finishDrawing(IWindow window, in SurfaceControl.Transaction postDrawTransaction, int seqId)139     oneway void finishDrawing(IWindow window, in SurfaceControl.Transaction postDrawTransaction,
140             int seqId);
141 
142     @UnsupportedAppUsage
performHapticFeedback(int effectId, boolean always)143     boolean performHapticFeedback(int effectId, boolean always);
144 
145     /**
146      * Called by attached views to perform predefined haptic feedback without requiring VIBRATE
147      * permission.
148      */
performHapticFeedbackAsync(int effectId, boolean always)149     oneway void performHapticFeedbackAsync(int effectId, boolean always);
150 
151     /**
152      * Initiate the drag operation itself
153      *
154      * @param window Window which initiates drag operation.
155      * @param flags See {@code View#startDragAndDrop}
156      * @param surface Surface containing drag shadow image
157      * @param touchSource See {@code InputDevice#getSource()}
158      * @param touchX X coordinate of last touch point
159      * @param touchY Y coordinate of last touch point
160      * @param thumbCenterX X coordinate for the position within the shadow image that should be
161      *         underneath the touch point during the drag and drop operation.
162      * @param thumbCenterY Y coordinate for the position within the shadow image that should be
163      *         underneath the touch point during the drag and drop operation.
164      * @param data Data transferred by drag and drop
165      * @return Token of drag operation which will be passed to cancelDragAndDrop.
166      */
167     @UnsupportedAppUsage(maxTargetSdk = 30, trackingBug = 170729553)
performDrag(IWindow window, int flags, in SurfaceControl surface, int touchSource, float touchX, float touchY, float thumbCenterX, float thumbCenterY, in ClipData data)168     IBinder performDrag(IWindow window, int flags, in SurfaceControl surface, int touchSource,
169             float touchX, float touchY, float thumbCenterX, float thumbCenterY, in ClipData data);
170 
171     /**
172      * Drops the content of the current drag operation for accessibility
173      */
dropForAccessibility(IWindow window, int x, int y)174     boolean dropForAccessibility(IWindow window, int x, int y);
175 
176     /**
177      * Report the result of a drop action targeted to the given window.
178      * consumed is 'true' when the drop was accepted by a valid recipient,
179      * 'false' otherwise.
180      */
reportDropResult(IWindow window, boolean consumed)181     oneway void reportDropResult(IWindow window, boolean consumed);
182 
183     /**
184      * Cancel the current drag operation.
185      * skipAnimation is 'true' when it should skip the drag cancel animation which brings the drag
186      * shadow image back to the drag start position.
187      */
cancelDragAndDrop(IBinder dragToken, boolean skipAnimation)188     oneway void cancelDragAndDrop(IBinder dragToken, boolean skipAnimation);
189 
190     /**
191      * Tell the OS that we've just dragged into a View that is willing to accept the drop
192      */
dragRecipientEntered(IWindow window)193     oneway void dragRecipientEntered(IWindow window);
194 
195     /**
196      * Tell the OS that we've just dragged *off* of a View that was willing to accept the drop
197      */
dragRecipientExited(IWindow window)198     oneway void dragRecipientExited(IWindow window);
199 
200     /**
201      * For windows with the wallpaper behind them, and the wallpaper is
202      * larger than the screen, set the offset within the screen.
203      * For multi screen launcher type applications, xstep and ystep indicate
204      * how big the increment is from one screen to another.
205      */
setWallpaperPosition(IBinder windowToken, float x, float y, float xstep, float ystep)206     oneway void setWallpaperPosition(IBinder windowToken, float x, float y, float xstep, float ystep);
207 
208     /**
209      * For wallpaper windows, sets the scale of the wallpaper based on
210      * SystemUI behavior.
211      */
setWallpaperZoomOut(IBinder windowToken, float scale)212     oneway void setWallpaperZoomOut(IBinder windowToken, float scale);
213 
214     /**
215      * For wallpaper windows, sets whether the wallpaper should actually be
216      * scaled when setWallpaperZoomOut is called. If set to false, the WallpaperService will
217      * receive the zoom out value but the surface won't be scaled.
218      */
setShouldZoomOutWallpaper(IBinder windowToken, boolean shouldZoom)219     oneway void setShouldZoomOutWallpaper(IBinder windowToken, boolean shouldZoom);
220 
221     @UnsupportedAppUsage
wallpaperOffsetsComplete(IBinder window)222     oneway void wallpaperOffsetsComplete(IBinder window);
223 
224     /**
225      * Apply a raw offset to the wallpaper service when shown behind this window.
226      */
setWallpaperDisplayOffset(IBinder windowToken, int x, int y)227     oneway void setWallpaperDisplayOffset(IBinder windowToken, int x, int y);
228 
sendWallpaperCommand(IBinder window, String action, int x, int y, int z, in Bundle extras, boolean sync)229     Bundle sendWallpaperCommand(IBinder window, String action, int x, int y,
230             int z, in Bundle extras, boolean sync);
231 
232     @UnsupportedAppUsage
wallpaperCommandComplete(IBinder window, in Bundle result)233     oneway void wallpaperCommandComplete(IBinder window, in Bundle result);
234 
235     /**
236      * Notifies that a rectangle on the screen has been requested.
237      */
onRectangleOnScreenRequested(IBinder token, in Rect rectangle)238     oneway void onRectangleOnScreenRequested(IBinder token, in Rect rectangle);
239 
getWindowId(IBinder window)240     IWindowId getWindowId(IBinder window);
241 
242     /**
243      * When the system is dozing in a low-power partially suspended state, pokes a short
244      * lived wake lock and ensures that the display is ready to accept the next frame
245      * of content drawn in the window.
246      *
247      * This mechanism is bound to the window rather than to the display manager or the
248      * power manager so that the system can ensure that the window is actually visible
249      * and prevent runaway applications from draining the battery.  This is similar to how
250      * FLAG_KEEP_SCREEN_ON works.
251      *
252      * This method is synchronous because it may need to acquire a wake lock before returning.
253      * The assumption is that this method will be called rather infrequently.
254      */
pokeDrawLock(IBinder window)255     void pokeDrawLock(IBinder window);
256 
257     /**
258      * Starts a task window move with {startX, startY} as starting point. The amount of move
259      * will be the offset between {startX, startY} and the new cursor position.
260      *
261      * Returns true if the move started successfully; false otherwise.
262      */
startMovingTask(IWindow window, float startX, float startY)263     boolean startMovingTask(IWindow window, float startX, float startY);
264 
finishMovingTask(IWindow window)265     oneway void finishMovingTask(IWindow window);
266 
updatePointerIcon(IWindow window)267     oneway void updatePointerIcon(IWindow window);
268 
269     /**
270      * Update a tap exclude region identified by provided id in the window. Touches on this region
271      * will neither be dispatched to this window nor change the focus to this window. Passing an
272      * invalid region will remove the area from the exclude region of this window.
273      */
updateTapExcludeRegion(IWindow window, in Region region)274     oneway void updateTapExcludeRegion(IWindow window, in Region region);
275 
276     /**
277      * Updates the requested visible types of insets.
278      */
updateRequestedVisibleTypes(IWindow window, int requestedVisibleTypes)279     oneway void updateRequestedVisibleTypes(IWindow window, int requestedVisibleTypes);
280 
281     /**
282      * Called when the system gesture exclusion has changed.
283      */
reportSystemGestureExclusionChanged(IWindow window, in List<Rect> exclusionRects)284     oneway void reportSystemGestureExclusionChanged(IWindow window, in List<Rect> exclusionRects);
285 
286     /**
287      * Called when the keep-clear areas for this window have changed.
288      */
reportKeepClearAreasChanged(IWindow window, in List<Rect> restricted, in List<Rect> unrestricted)289     oneway void reportKeepClearAreasChanged(IWindow window, in List<Rect> restricted,
290            in List<Rect> unrestricted);
291 
292     /**
293     * Request the server to call setInputWindowInfo on a given Surface, and return
294     * an input channel where the client can receive input.
295     */
grantInputChannel(int displayId, in SurfaceControl surface, in IWindow window, in IBinder hostInputToken, int flags, int privateFlags, int inputFeatures, int type, in IBinder windowToken, in IBinder focusGrantToken, String inputHandleName, out InputChannel outInputChannel)296     void grantInputChannel(int displayId, in SurfaceControl surface, in IWindow window,
297             in IBinder hostInputToken, int flags, int privateFlags, int inputFeatures, int type,
298             in IBinder windowToken, in IBinder focusGrantToken, String inputHandleName,
299             out InputChannel outInputChannel);
300 
301     /**
302      * Update the flags on an input channel associated with a particular surface.
303      */
updateInputChannel(in IBinder channelToken, int displayId, in SurfaceControl surface, int flags, int privateFlags, int inputFeatures, in Region region)304     oneway void updateInputChannel(in IBinder channelToken, int displayId,
305             in SurfaceControl surface, int flags, int privateFlags, int inputFeatures,
306             in Region region);
307 
308     /**
309      * Transfer window focus to an embedded window if the calling window has focus.
310      *
311      * @param window - calling window owned by the caller. Window can be null if there
312      *                 is no host window but the caller must have permissions to create an embedded
313      *                 window without a host window.
314      * @param inputToken - token identifying the embedded window that should gain focus.
315      * @param grantFocus - true if focus should be granted to the embedded window, false if focus
316      *                     should be transferred back to the host window. If there is no host
317      *                     window, the system will try to find a new focus target.
318      */
grantEmbeddedWindowFocus(IWindow window, in IBinder inputToken, boolean grantFocus)319     void grantEmbeddedWindowFocus(IWindow window, in IBinder inputToken, boolean grantFocus);
320 
321     /**
322      * Generates an DisplayHash that can be used to validate whether specific content was on
323      * screen.
324      *
325      * @param window The token for the window to generate the hash of.
326      * @param boundsInWindow The size and position in the window of where to generate the hash.
327      * @param hashAlgorithm The String for the hash algorithm to use based on values returned
328      *                      from {@link IWindowManager#getSupportedDisplayHashAlgorithms()}
329      * @param callback The callback invoked to get the results of generateDisplayHash
330      */
generateDisplayHash(IWindow window, in Rect boundsInWindow, in String hashAlgorithm, in RemoteCallback callback)331     oneway void generateDisplayHash(IWindow window, in Rect boundsInWindow,
332             in String hashAlgorithm, in RemoteCallback callback);
333 
334     /**
335      * Sets the {@link OnBackInvokedCallbackInfo} containing the callback to be invoked for
336      * a window when back is triggered.
337      *
338      * @param window The token for the window to set the callback to.
339      * @param callbackInfo The {@link OnBackInvokedCallbackInfo} to set.
340      */
setOnBackInvokedCallbackInfo( IWindow window, in OnBackInvokedCallbackInfo callbackInfo)341     oneway void setOnBackInvokedCallbackInfo(
342             IWindow window, in OnBackInvokedCallbackInfo callbackInfo);
343 
344     /**
345      * Clears a touchable region set by {@link #setInsets}.
346      */
clearTouchableRegion(IWindow window)347     void clearTouchableRegion(IWindow window);
348 
349     /**
350      * Returns whether this window needs to cancel draw and retry later.
351      */
cancelDraw(IWindow window)352     boolean cancelDraw(IWindow window);
353 
transferEmbeddedTouchFocusToHost(IWindow embeddedWindow)354     boolean transferEmbeddedTouchFocusToHost(IWindow embeddedWindow);
355 }
356