1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef APP_START_SCENE_DB_ADAPTER_H
16 #define APP_START_SCENE_DB_ADAPTER_H
17 
18 #include "IAppLaunchSceneDb.h"
19 #include <map>
20 
21 class AppLaunchSceneDbAdapter : public IAppLaunchSceneDb {
22 public:
23     void CreateRecord(const std::string& bundleName, const AppStartRecord& record) override;
24     void UpdateRecord(const std::string& bundleName, const AppStartRecord& record) override;
25     void DeleteRecord(const std::string& bundleName) override;
26     AppStartRecord QueryRecord(const std::string& bundleName) override;
27     void CreateRecord(const AppStartRecord& record) override;
28     void UpdateRecord(const AppStartRecord& record) override;
29 
30 private:
31     std::map<std::string, AppStartRecord> appStartRecords;
32 };
33 #endif