1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef APP_START_SCENE_DB_ADAPTER_H 16 #define APP_START_SCENE_DB_ADAPTER_H 17 18 #include "IAppLaunchSceneDb.h" 19 #include <map> 20 21 class AppLaunchSceneDbAdapter : public IAppLaunchSceneDb { 22 public: 23 void CreateRecord(const std::string& bundleName, const AppStartRecord& record) override; 24 void UpdateRecord(const std::string& bundleName, const AppStartRecord& record) override; 25 void DeleteRecord(const std::string& bundleName) override; 26 AppStartRecord QueryRecord(const std::string& bundleName) override; 27 void CreateRecord(const AppStartRecord& record) override; 28 void UpdateRecord(const AppStartRecord& record) override; 29 30 private: 31 std::map<std::string, AppStartRecord> appStartRecords; 32 }; 33 #endif