1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_RENDER_3D_WIDGET_ADAPTER_H
17 #define OHOS_RENDER_3D_WIDGET_ADAPTER_H
18 
19 #include <memory>
20 #include <EGL/egl.h>
21 #include <GLES/gl.h>
22 
23 #include "i_engine.h"
24 #include "data_type/constants.h"
25 #include "data_type/geometry/geometry.h"
26 #include "data_type/geometry/cube.h"
27 #include "data_type/geometry/sphere.h"
28 #include "data_type/geometry/cone.h"
29 #include "data_type/gltf_animation.h"
30 #include "data_type/pointer_event.h"
31 
32 namespace OHOS::Render3D {
33 
34 class __attribute__((visibility("default"))) WidgetAdapter {
35 public:
36     explicit WidgetAdapter(uint32_t key);
37     virtual ~WidgetAdapter();
38     void DeInitEngine();
39     WidgetAdapter(const WidgetAdapter&) = delete;
40     WidgetAdapter& operator=(const WidgetAdapter&) = delete;
41 
42     bool Initialize(std::unique_ptr<IEngine> engine);
43     bool OnWindowChange(const TextureInfo& textureInfo);
44 
45     bool SetupCameraTransform(const OHOS::Render3D::Position& position, const OHOS::Render3D::Vec3& lookAt,
46         const OHOS::Render3D::Vec3& up, const OHOS::Render3D::Quaternion& rotation);
47     bool SetupCameraViewProjection(float zNear, float zFar, float fovDegrees);
48     bool SetupCameraViewport(uint32_t width, uint32_t height);
49 
50     bool OnTouchEvent(const PointerEvent& event);
51     bool NeedsRepaint();
52 
53     bool DrawFrame();
54     bool UpdateGeometries(const std::vector<std::shared_ptr<Geometry>>& shapes);
55     bool UpdateGLTFAnimations(const std::vector<std::shared_ptr<GLTFAnimation>>& animations);
56 
57     bool UpdateLights(const std::vector<std::shared_ptr<OHOS::Render3D::Light>>& lights);
58     bool UpdateCustomRender(const std::shared_ptr<CustomRenderDescriptor>& customRender);
59     bool UpdateShaderPath(const std::string& shaderPath);
60     bool UpdateImageTexturePaths(const std::vector<std::string>& imageTextures);
61     bool UpdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer);
62 
63     bool LoadSceneModel(const std::string& scene);
64     bool LoadEnvModel(const std::string& enviroment, BackgroundType type);
65     bool UnloadSceneModel();
66     bool UnloadEnvModel();
67 
68 private:
69     std::unique_ptr<IEngine> engine_ = nullptr;
70     uint32_t key_;
71 };
72 } // namespace OHOS::Render3D
73 #endif // OHOS_RENDER_3D_WIDGET_ADAPTER_H
74