1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #ifndef META_SRC_ANIMATION_PROPERTY_ANIMATION_H
17 #define META_SRC_ANIMATION_PROPERTY_ANIMATION_H
18
19 #include <meta/interface/property/property.h>
20
21 #include "animation.h"
22
META_BEGIN_NAMESPACE()23 META_BEGIN_NAMESPACE()
24
25 namespace Internal {
26
27 class PropertyAnimation final
28 : public PropertyAnimationFwd<PropertyAnimation, META_NS::ClassId::PropertyAnimation, ITimedAnimation> {
29 using Super = PropertyAnimationFwd<PropertyAnimation, META_NS::ClassId::PropertyAnimation, ITimedAnimation>;
30
31 public:
32 PropertyAnimation() = default;
33 ~PropertyAnimation() override = default;
34
35 protected:
36 bool Build(const IMetadata::Ptr& meta) override;
37
38 protected: // IAnimation
39 void Step(const IClock::ConstPtr& clock) override;
40
41 public: // IModifier
42 EvaluationResult ProcessOnGet(IAny& value) override;
43 EvaluationResult ProcessOnSet(IAny& value, const IAny& current) override;
44
45 private:
46 void Evaluate() override;
47 AnimationState::AnimationStateParams GetParams() override;
48 void OnPropertyChanged(const TargetProperty& property, const IStackProperty::Ptr& previous) override;
49
50 IAny::Ptr from_;
51 IAny::Ptr to_;
52 IAny::Ptr currentValue_;
53 };
54
55 } // namespace Internal
56
57 META_END_NAMESPACE()
58
59 #endif // META_SRC_ANIMATION_PROPERTY_ANIMATION_H
60