1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef META_SRC_ANIMATION_PROPERTY_ANIMATION_H
17 #define META_SRC_ANIMATION_PROPERTY_ANIMATION_H
18 
19 #include <meta/interface/property/property.h>
20 
21 #include "animation.h"
22 
META_BEGIN_NAMESPACE()23 META_BEGIN_NAMESPACE()
24 
25 namespace Internal {
26 
27 class PropertyAnimation final
28     : public PropertyAnimationFwd<PropertyAnimation, META_NS::ClassId::PropertyAnimation, ITimedAnimation> {
29     using Super = PropertyAnimationFwd<PropertyAnimation, META_NS::ClassId::PropertyAnimation, ITimedAnimation>;
30 
31 public:
32     PropertyAnimation() = default;
33     ~PropertyAnimation() override = default;
34 
35 protected:
36     bool Build(const IMetadata::Ptr& meta) override;
37 
38 protected: // IAnimation
39     void Step(const IClock::ConstPtr& clock) override;
40 
41 public: // IModifier
42     EvaluationResult ProcessOnGet(IAny& value) override;
43     EvaluationResult ProcessOnSet(IAny& value, const IAny& current) override;
44 
45 private:
46     void Evaluate() override;
47     AnimationState::AnimationStateParams GetParams() override;
48     void OnPropertyChanged(const TargetProperty& property, const IStackProperty::Ptr& previous) override;
49 
50     IAny::Ptr from_;
51     IAny::Ptr to_;
52     IAny::Ptr currentValue_;
53 };
54 
55 } // namespace Internal
56 
57 META_END_NAMESPACE()
58 
59 #endif // META_SRC_ANIMATION_PROPERTY_ANIMATION_H
60