1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "nap_state.h"
17 
18 #include "time_service_client.h"
19 
20 #include "standby_service_log.h"
21 #include "standby_config_manager.h"
22 #include "iconstraint_manager_adapter.h"
23 #include "istate_manager_adapter.h"
24 #include "time_provider.h"
25 
26 namespace OHOS {
27 namespace DevStandbyMgr {
NapState(uint32_t curState,uint32_t curPhase,const std::shared_ptr<IStateManagerAdapter> & stateManager,std::shared_ptr<AppExecFwk::EventHandler> & handler)28 NapState::NapState(uint32_t curState, uint32_t curPhase, const std::shared_ptr<IStateManagerAdapter>&
29     stateManager, std::shared_ptr<AppExecFwk::EventHandler>& handler): BaseState(curState, curPhase,
30     stateManager, handler)
31 {
32     maintInterval_ = StandbyConfigManager::GetInstance()->GetStandbyDurationList(NAP_MAINT_DURATION);
33     nextState_ = StandbyState::NAP;
34 }
35 
BeginState()36 ErrCode NapState::BeginState()
37 {
38     auto stateManagerPtr = stateManager_.lock();
39     if (!stateManagerPtr) {
40         STANDBYSERVICE_LOGE("state manager adapter is nullptr");
41         return ERR_STATE_MANAGER_IS_NULLPTR;
42     }
43 
44     if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) {
45         nextState_ = StandbyState::MAINTENANCE;
46         int64_t maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, false);
47         STANDBYSERVICE_LOGI("after " SPUBI64 " ms, enter maintenance state", maintIntervalTimeOut);
48 
49         if (maintIntervalTimeOut != 0) {
50             StartStateTransitionTimer(maintIntervalTimeOut);
51         }
52         return ERR_OK;
53     }
54 
55     maintIntervalIndex_ = 0;
56     curPhase_ = NapStatePhase::CONNECTION;
57     if (StandbyConfigManager::GetInstance()->GetStandbySwitch(SLEEP_SWITCH)) {
58         nextState_ = StandbyState::SLEEP;
59         int64_t napTimeOut = std::min(TimeConstant::MSEC_PER_SEC * StandbyConfigManager::GetInstance()->
60             GetStandbyParam(NAP_TIMEOUT), TimeProvider::GetNapTimeOut());
61         STANDBYSERVICE_LOGI("napTimeOut is " SPUBI64 " ms", napTimeOut);
62         StartStateTransitionTimer(napTimeOut);
63     }
64     handler_->PostTask([napState = shared_from_this()]() {
65         BaseState::AcquireStandbyRunningLock();
66         napState->TransitToPhase(napState->curPhase_, napState->curPhase_ + 1);
67         }, TRANSIT_NEXT_PHASE_INSTANT_TASK);
68     return ERR_OK;
69 }
70 
EndState()71 ErrCode NapState::EndState()
72 {
73     StopTimedTask(TRANSIT_NEXT_STATE_TIMED_TASK);
74     handler_->RemoveTask(TRANSIT_NEXT_STATE_TIMED_TASK);
75     handler_->RemoveTask(TRANSIT_NEXT_PHASE_INSTANT_TASK);
76     return ERR_OK;
77 }
78 
CheckTransitionValid(uint32_t nextState)79 bool NapState::CheckTransitionValid(uint32_t nextState)
80 {
81     return true;
82 }
83 
EndEvalCurrentState(bool evalResult)84 void NapState::EndEvalCurrentState(bool evalResult)
85 {
86     if (curPhase_ == NapStatePhase::END) {
87         HandleEvalResToSleepState(evalResult);
88         return;
89     }
90     SetPhaseTransitTask(evalResult);
91 }
92 
SetPhaseTransitTask(bool evalResult)93 void NapState::SetPhaseTransitTask(bool evalResult)
94 {
95     if (evalResult) {
96         TransitToPhaseInner(curPhase_, curPhase_ + 1);
97     }
98     curPhase_ += 1;
99     if (curPhase_ < NapStatePhase::END) {
100         handler_->PostTask([napState = shared_from_this()]() {
101             napState->TransitToPhase(napState->curPhase_, napState->curPhase_ + 1);
102             }, TRANSIT_NEXT_PHASE_INSTANT_TASK);
103     } else {
104         BaseState::ReleaseStandbyRunningLock();
105     }
106 }
107 
HandleEvalResToSleepState(bool evalResult)108 void NapState::HandleEvalResToSleepState(bool evalResult)
109 {
110     auto stateManagerPtr = stateManager_.lock();
111     if (!stateManagerPtr) {
112         return;
113     }
114     if (!evalResult) {
115         stateManagerPtr->TransitToState(StandbyState::WORKING);
116     } else if (nextState_ != StandbyState::NAP) {
117         stateManagerPtr->TransitToStateInner(StandbyState::SLEEP);
118     }
119 }
120 
OnStateBlocked()121 void NapState::OnStateBlocked()
122 {
123     STANDBYSERVICE_LOGD("constraint evalution failed, block current state");
124     auto stateManagerPtr = stateManager_.lock();
125     if (!stateManagerPtr) {
126         return;
127     }
128     int64_t maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, true);
129     if (maintIntervalTimeOut > 0) {
130         nextState_ = StandbyState::MAINTENANCE;
131         StartStateTransitionTimer(maintIntervalTimeOut);
132     }
133     BaseState::ReleaseStandbyRunningLock();
134 }
135 
IsInFinalPhase()136 bool NapState::IsInFinalPhase()
137 {
138     return curPhase_ == NapStatePhase::END;
139 }
140 }  // namespace DevStandbyMgr
141 }  // namespace OHOS