1 /* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "alerting_state.h" 17 18 #include "telephony_log_wrapper.h" 19 20 #include "call_state_processor.h" 21 #include "audio_scene_processor.h" 22 #include "audio_control_manager.h" 23 24 namespace OHOS { 25 namespace Telephony { ProcessEvent(int32_t event)26bool AlertingState::ProcessEvent(int32_t event) 27 { 28 bool result = false; 29 std::lock_guard<std::mutex> lock(mutex_); 30 switch (event) { 31 case AudioEvent::NO_MORE_ALERTING_CALL: 32 result = DelayedSingleton<CallStateProcessor>::GetInstance()->UpdateCurrentCallState(); 33 break; 34 case AudioEvent::NEW_ACTIVE_CS_CALL: 35 // switch to cs call state anyway. 36 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 37 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 38 TELEPHONY_LOGI("alerting state switch cs call to active state"); 39 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 40 AudioEvent::SWITCH_CS_CALL_STATE); 41 } 42 break; 43 case AudioEvent::NEW_ACTIVE_IMS_CALL: 44 // switch to ims call state anyway. 45 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 46 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 47 TELEPHONY_LOGI("alerting state switch ims call to active state"); 48 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 49 AudioEvent::SWITCH_IMS_CALL_STATE); 50 } 51 break; 52 case AudioEvent::NEW_ALERTING_CALL: 53 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 54 ShouldSwitchState(TelCallState::CALL_STATUS_ALERTING)) { 55 TELEPHONY_LOGI("alerting state: check is should play ringback tone."); 56 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 57 AudioEvent::SWITCH_ALERTING_STATE); 58 } 59 break; 60 case AudioEvent::NEW_INCOMING_CALL: 61 result = DelayedSingleton<AudioControlManager>::GetInstance()->PlayWaitingTone(); 62 break; 63 default: 64 break; 65 } 66 TELEPHONY_LOGI("alerting state lock release"); 67 return result; 68 } 69 } // namespace Telephony 70 } // namespace OHOS