1 /* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "dialing_state.h" 17 18 #include "telephony_log_wrapper.h" 19 20 #include "call_state_processor.h" 21 #include "audio_scene_processor.h" 22 23 namespace OHOS { 24 namespace Telephony { ProcessEvent(int32_t event)25bool DialingState::ProcessEvent(int32_t event) 26 { 27 bool result = false; 28 std::lock_guard<std::mutex> lock(mutex_); 29 switch (event) { 30 case AudioEvent::NO_MORE_DIALING_CALL: 31 result = DelayedSingleton<CallStateProcessor>::GetInstance()->UpdateCurrentCallState(); 32 break; 33 case AudioEvent::NEW_ACTIVE_CS_CALL: 34 // switch to cs call state anyway. 35 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 36 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 37 TELEPHONY_LOGI("dialing state switch cs call to active state"); 38 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 39 AudioEvent::SWITCH_CS_CALL_STATE); 40 } 41 break; 42 case AudioEvent::NEW_ACTIVE_IMS_CALL: 43 // switch to ims call state anyway. 44 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 45 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 46 TELEPHONY_LOGI("dialing state switch ims call to active state"); 47 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 48 AudioEvent::SWITCH_IMS_CALL_STATE); 49 } 50 break; 51 case AudioEvent::NEW_ALERTING_CALL: 52 // switch to ims call state anyway. 53 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 54 ShouldSwitchState(TelCallState::CALL_STATUS_ALERTING)) { 55 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 56 AudioEvent::SWITCH_ALERTING_STATE); 57 } 58 break; 59 default: 60 break; 61 } 62 TELEPHONY_LOGI("dialing state lock release"); 63 return result; 64 } 65 } // namespace Telephony 66 } // namespace OHOS