1 /* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "holding_state.h" 17 18 #include "telephony_log_wrapper.h" 19 20 #include "call_state_processor.h" 21 #include "audio_scene_processor.h" 22 23 namespace OHOS { 24 namespace Telephony { ProcessEvent(int32_t event)25bool HoldingState::ProcessEvent(int32_t event) 26 { 27 bool result = false; 28 std::lock_guard<std::mutex> lock(mutex_); 29 switch (event) { 30 case AudioEvent::NEW_ACTIVE_CS_CALL: 31 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 32 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 33 TELEPHONY_LOGI("holding state switch cs call to active state"); 34 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 35 AudioEvent::SWITCH_CS_CALL_STATE); 36 } 37 break; 38 case AudioEvent::NEW_ACTIVE_IMS_CALL: 39 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 40 ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { 41 TELEPHONY_LOGI("holding state switch ims call to active state"); 42 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 43 AudioEvent::SWITCH_IMS_CALL_STATE); 44 } 45 break; 46 case AudioEvent::NEW_INCOMING_CALL: 47 // should switch incoming state while only one incoming call exists 48 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 49 ShouldSwitchState(TelCallState::CALL_STATUS_INCOMING)) { 50 TELEPHONY_LOGI("holding state switch call to incoming state"); 51 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 52 AudioEvent::SWITCH_INCOMING_STATE); // switch to incoming state 53 } 54 break; 55 case AudioEvent::NO_MORE_HOLDING_CALL: 56 result = DelayedSingleton<CallStateProcessor>::GetInstance()->UpdateCurrentCallState(); 57 break; 58 case AudioEvent::NEW_ALERTING_CALL: 59 if (DelayedSingleton<CallStateProcessor>::GetInstance()-> 60 ShouldSwitchState(TelCallState::CALL_STATUS_ALERTING)) { 61 TELEPHONY_LOGI("holding state switch call to alerting state and ignore dialing state"); 62 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 63 AudioEvent::SWITCH_ALERTING_STATE); 64 } 65 break; 66 default: 67 break; 68 } 69 TELEPHONY_LOGI("holding state lock release"); 70 return result; 71 } 72 } // namespace Telephony 73 } // namespace OHOS