1# Drag Event 2 3The drag event represents a drag and drop interaction for transfer of data using a mouse device or gesture. Users can drag data from one and drop it into another to trigger a response. During this process, the drag source provides the data, while the drop target is responsible for receiving and handling the data. With drag and drop, users can easily move, copy, or delete data. 4 5## Basic Concepts 6 7* Drag operation: an operation that begins when a user selects a draggable component, continues when the user drags the component on the screen, and ends when the user releases the component on a droppable component. 8* Drag preview (background): a visual representation of the data being dragged. You can set it by using [CustomerBuilder](../reference/apis-arkui/arkui-ts/ts-types.md#custombuilder8) or [DragItemInfo](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragiteminfo) of [onDragStart](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragstart), or by using the universal attribute [dragPreview](../reference/apis-arkui/arkui-ts/ts-universal-attributes-drag-drop.md#dragpreview11). 9* Drag data: data being dragged, encapsulated using the UDMF API [UnifiedData](../reference/apis-arkdata/js-apis-data-unifiedDataChannel.md#unifieddata) to ensure data consistency and security. 10* Drag source: component that initiates the drag operation and provides data, typically with characteristics for responding to dragging. 11* Drop target: component that can receive and process drag data, and is able to perform corresponding actions based on the data being dropped. 12* Drag point: point of contact between the mouse device or finger and the screen. It is used to determine whether data enters a drop target. The determination is based on whether the contact point is within the bounds of the component. 13 14## Drag Process 15 16The drag process can be gesture-based or mouse-based. The following describes these two types work. 17 18### Gesture-based Drag Process 19 20If a drag operation is initiated by a gesture, ArkUI checks whether the current component is draggable. For draggable components ([Search](../reference/apis-arkui/arkui-ts/ts-basic-components-search.md), [TextInput](../reference/apis-arkui/arkui-ts/ts-basic-components-textinput.md), [TextArea](../reference/apis-arkui/arkui-ts/ts-basic-components-textarea.md), [RichEditor](../reference/apis-arkui/arkui-ts/ts-basic-components-richeditor.md), [Text](../reference/apis-arkui/arkui-ts/ts-basic-components-text.md), [Image](../reference/apis-arkui/arkui-ts/ts-basic-components-image.md), <!--Del-->[FormComponent](../reference/apis-arkui/arkui-ts/ts-basic-components-formcomponent-sys.md), <!--DelEnd-->[Hyperlink](../reference/apis-arkui/arkui-ts/ts-container-hyperlink.md)), ArkUI checks whether their [draggable](../reference/apis-arkui/arkui-ts/ts-universal-attributes-drag-drop.md#draggable) attribute is set to **true** (this attribute is **true** by default if layered parameters are used); for other components, ArkUI checks whether the **onDragStart** callback is set. If the attribute or callback is set as required, ArkUI starts dragging once the user has long pressed the component for 500 ms or longer, and displays a drag preview once the user has long pressed the component for 800 ms. When the drag operation is used together with a menu controlled by the **isShow** attribute for visibility, avoid delaying the display of the menu by 800 ms after the user's action. Otherwise, unexpected behavior may occur. 21 22Below you can see the drag process initiated by a gesture (finger or stylus). 23 24 25 26### Mouse-based Drag Process 27 28When a mouse device is used as the pointer, ArkUI starts dragging once the draggable component has been moved with the left mouse button by more than 1 vp. 29 30A drag and drop can occur in a single application, or start in one application and end in another. The following callback events are provided for you to detect the dragging status and intervene in the default dragging behavior of the system. 31 32| Callback Event| Description| 33| ---------------- | ------------------------| 34| [onDragStart](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragstart) | Triggered when a draggable component is dragged.<br>You can use this callback to detect the initiation of dragging behavior. You can also set the drag data and drag preview in this callback. To avoid extra performance overhead, it is recommended that the drag preview be returned in the form of a pixel map, instead of using **customBuilder**.| 35| [onDragEnter](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragenter) | Triggered when the drag point enters the bounds of the component. This callback is called only when the component listens for the [onDrop](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondrop) event.| 36| [onDragMove](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragmove) | Triggered when the drag point moves in the bounds of the component. This callback is called only when the component listens for the **onDrop** event.<br>During the movement, the **setResult** API in [DragEvent](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragevent) can be used to affect the system appearance in some scenarios.<br>1. Set **DragResult.DROP\_ENABLED**.<br>2. Set **DragResult.DROP\_DISABLED**.| 37| [onDragLeave](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragleave) | Triggered when the drag point leaves the bounds of the component. This callback is called only when the component listens for the **onDrop** event.<br>By default, the **onDragLeave** callback is not called in the following cases:<br>1. An item in a parent component is dragged to one of its child components.<br>2. The layout of the drop target component overlaps that of the drag source component.<br>Since API version 12, the [setDragEventStrictReportingEnabled](../reference/apis-arkui/js-apis-arkui-UIContext.md#setdrageventstrictreportingenabled12) API in [UIContext](../reference/apis-arkui/js-apis-arkui-UIContext.md) can be used to trigger the **onDragLeave** event in a strict fashion.| 38| [onDrop](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondrop) | Triggered when the dragged item is dropped on the component. The drag result must be set in this callback through the **setResult** API in **DragEvent**. Otherwise, the **getResult** API in the **onDragEnd** method of the drag source only returns the default result **DragResult.DRAG_FAILED**.<br>This callback is where you can intervene in the default drop processing behavior. The system preferentially executes the **onDrop** callback and processes the drag data based on the **setResult** API in the callback function.<br>1. If **DragResult.DRAG\_SUCCESSFUL** is set, you need to process the data on your own; the system does not process the data.<br>2. If **DragResult.DRAG\_FAILED** is set, the system does not process the data.<br>3. If **DragResult.DRAG\_CANCELED** is set, the system does not process the data.<br>4. Setting **DragResult.DROP\_ENABLED** or **DragResult.DROP\_DISABLED** will be ignored, producing the same effect as **DragResult.DRAG\_FAILED**.| 39| [onDragEnd](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragend) | Triggered when dragging of the component ends.| 40| [onPreDrag](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#onpredrag12) | Triggered when the component enters a state prior to a drop and drop operation.<br>You can use this callback to listen for the value of [PreDragStatus](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#predragstatus12) to prepare corresponding data.<br>1. **ACTION\_DETECTING\_STATUS**: A drag gesture is being detected. Triggered when the component is long pressed for 50 ms.<br>2. **READY\_TO\_TRIGGER\_DRAG\_ACTION**: The component is ready to be dragged. Triggered when the component is long pressed for 500 ms.<br>3. **PREVIEW\_LIFT\_STARTED**: A lift animation is started. Triggered when the component is long pressed for 800 ms.<br>4. **PREVIEW\_LIFT\_FINISHED**: A lift animation is finished. Triggered at the completion of the lift animation.<br>5. **PREVIEW\_LANDING\_STARTED**: A drop animation is started. Triggered when the drop animation starts.<br>6. **PREVIEW\_LANDING\_FINISHED**: A drop animation is finished. Triggered when the drop animation ends.<br>7. **ACTION\_CANCELED\_BEFORE\_DRAG**: A drop animation is terminated. Triggered when the finger is lifted off the screen after the component enters the **READY_TO_TRIGGER_DRAG_ACTION** state.| 41 42[DragEvent](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragevent) provides getters to obtain information about the drag operation. The table below lists whether the getters can return valid data in the corresponding drag callbacks. 43| Callback Event| onDragStart | onDragEnter | onDragMove | onDragLeave | onDrop | onDragEnd | 44| - | - | - | - | - | - | - | 45| getData |—|—|—|—| Supported|—| 46| getSummary |—| Supported| Supported| Supported| Supported|—| 47| getResult |—|—|—|—|—| Supported| 48| getPreviewRect |—|—|—|—| Supported|—| 49| getVelocity/X/Y |—| Supported| Supported| Supported| Supported|—| 50| getWindowX/Y | Supported| Supported| Supported| Supported| Supported|—| 51| getDisplayX/Y | Supported| Supported| Supported| Supported| Supported|—| 52| getX/Y | Supported| Supported| Supported| Supported| Supported|—| 53| behavior |—|—|—|—|—| Supported| 54 55[DragEvent](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragevent) also provides setters to transfer information to the system, which may affect how the system handles UI or data. The table below lists the stages in the callbacks where the setters should be executed for the information to be accepted and processed by the system. 56| Callback Event| onDragStart | onDragEnter | onDragMove | onDragLeave | onDrop | 57| - | - | - | - | - | - | 58| useCustomDropAnimation |—|—|—|—| Supported| 59| setData | Supported|—|—|—|—| 60| setResult | Supported; can be used to prevent dragging initiation by setting failed or cancel| Supported; not passed as the final result to **onDragEnd**| Supported; not passed as the final result to **onDragEnd**| Supported; not passed as the final result to **onDragEnd** | Supported; passed as the final result to **onDragEnd**| 61| behavior |—| Supported| Supported| Supported| Supported| 62 63## Drag Preview 64 65The drag preview is an image displayed during the drag and drop operation. It is a visual representation of the drag data, not the component itself. You can set it to any supported image that you want to display to users. The **customBuilder** or **pixelMap** object returned by the **onDragStart** callback can be used to set the drag preview displayed during dragging and moving, with a snapshot of the component being used as the default drag preview during a lift animation. The **customBuilder** or **pixelMap** object set by the **dragPreview** attribute can be used to set the drag preview during a lift animation and dragging. If no custom drag preview is set, the system uses a snapshot of the component by default. 66 67You can set the opacity, rounded corners, shadow, and blur for the drag preview. For details, see [Drag and Drop Control](../reference/apis-arkui/arkui-ts/ts-universal-attributes-drag-drop.md). 68 69 70 71**Constraints**: 72 73* For a container component, if the internal content exceeds the bounds of the component due to **position**, **offset**, or other settings, the component snapshot does not capture the excess content. To show the excess content, you can expand the container scope or customize the container. 74* Regardless of whether you use a custom builder or rely on the default snapshot mechanism, the snapshot process does not support transformation APIs, including [scale](../reference/apis-arkui/arkui-ts/ts-universal-attributes-transformation.md#scale) and [rotate](../reference/apis-arkui/arkui-ts/ts-universal-attributes-transformation.md#rotate). 75 76## General Drag and Drop Adaptation 77 78The following uses the [Image](../reference/apis-arkui/arkui-ts/ts-basic-components-image.md) component as an example to describe the basic procedure for drag and drop development and the precautions to be taken during development. 79 801. Make the component draggable. 81 82 Set the **draggable** attribute to **true** and set the **onDragStart** callback function. In the callback function, you can use UDMF to set the drag data and return the custom drag preview. 83 84 ```ts 85 import { unifiedDataChannel, uniformTypeDescriptor } from '@kit.ArkData'; 86 87 Image($r('app.media.app_icon')) 88 .width(100) 89 .height(100) 90 .draggable(true) 91 .onDragStart((event) => { 92 let data: unifiedDataChannel.Image = new unifiedDataChannel.Image(); 93 data.imageUri = 'common/pic/img.png'; 94 let unifiedData = new unifiedDataChannel.UnifiedData(data); 95 event.setData(unifiedData); 96 97 let dragItemInfo: DragItemInfo = { 98 pixelMap: this.pixmap, 99 extraInfo: "this is extraInfo", 100 }; 101 // The custom drag preview is returned in onDragStart. 102 return dragItemInfo; 103 }) 104 ``` 105 106 The gesture-based drag operation is initiated by a long press gesture bound at the underlying layer. If a long press gesture is also bound to the dragged component, gesture conflict will occur, resulting in dragging to fail. To address this issue, you can use parallel gestures. 107 108 ```ts 109 .parallelGesture(LongPressGesture().onAction(() => { 110 promptAction.showToast({ duration: 100, message: 'Long press gesture trigger' }); 111 })) 112 ``` 113 1142. Customize the drag preview. 115 116 Prepare a pixel map for the custom drag preview within the callback triggered by [onPreDrag](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#onpredrag12) after a long press of 50 ms. 117 118 ```ts 119 .onPreDrag((status: PreDragStatus) => { 120 if (preDragStatus == PreDragStatus.ACTION_DETECTING_STATUS) { 121 this.getComponentSnapshot(); 122 } 123 }) 124 ``` 125 126 To generate a pixel map, you can use the [componentSnapshot.createFromBuilder](../reference/apis-arkui/js-apis-arkui-componentSnapshot.md#componentsnapshotcreatefrombuilder) API. 127 128 ```ts 129 @Builder 130 pixelMapBuilder() { 131 Column() { 132 Image($r('app.media.startIcon')) 133 .width(120) 134 .height(120) 135 .backgroundColor(Color.Yellow) 136 } 137 } 138 private getComponentSnapshot(): void { 139 this.getUIContext().getComponentSnapshot().createFromBuilder(()=>{this.pixelMapBuilder()}, 140 (error: Error, pixmap: image.PixelMap) => { 141 if(error){ 142 console.log("error: " + JSON.stringify(error)) 143 return; 144 } 145 this.pixmap = pixmap; 146 }) 147 } 148 ``` 149 1503. To make sure the [onDragLeave](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#ondragleave) event is triggered as expected, use the [setDragEventStrictReportingEnabled](../reference/apis-arkui/js-apis-arkui-UIContext.md#setdrageventstrictreportingenabled12) API. 151 152 ```ts 153 import { UIAbility } from '@kit.AbilityKit'; 154 import { window, UIContext } from '@kit.ArkUI'; 155 156 export default class EntryAbility extends UIAbility { 157 onWindowStageCreate(windowStage: window.WindowStage): void { 158 windowStage.loadContent('pages/Index', (err, data) => { 159 if (err.code) { 160 return; 161 } 162 windowStage.getMainWindow((err, data) => { 163 if (err.code) { 164 return; 165 } 166 let windowClass: window.Window = data; 167 let uiContext: UIContext = windowClass.getUIContext(); 168 uiContext.getDragController().setDragEventStrictReportingEnabled(true); 169 }); 170 }); 171 } 172 } 173 ``` 174 1754. Set the badge displayed during dragging. 176 177 You can set [allowDrop](../reference/apis-arkui/arkui-ts/ts-universal-attributes-drag-drop.md#allowdrop) to define the allowed data types for dropping, which affects the badge display. The **COPY** badge is displayed when the drag data matches the allowed data types, the **FORBIDDEN** badge is displayed when it does not, and the **MOVE** badge is displayed if **allowDrop** is not set. The following example allows only data of HYPERLINK and PLAIN\_TEXT types defined in UnifiedData. 178 179 ```ts 180 .allowDrop([uniformTypeDescriptor.UniformDataType.HYPERLINK, uniformTypeDescriptor.UniformDataType.PLAIN_TEXT]) 181 ``` 182 183 If the **onDrop** callback is implemented, you can control the badge display by setting [DragResult](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragresult10) to **DROP_ENABLED** in **onDragMove** and setting [DragBehavior](../reference/apis-arkui/arkui-ts/ts-universal-events-drag-drop.md#dragbehavior10) to **COPY** or **MOVE**. The following code forces the badge to display **MOVE** during a drag operation: 184 185 ```ts 186 .onDragMove((event) => { 187 event.setResult(DragResult.DROP_ENABLED); 188 event.dragBehavior = DragBehavior.MOVE; 189 }) 190 ``` 191 1925. Receive drag data. 193 194 Set the **onDrop** callback to handle the drag data and determine the drag result. 195 196 ```ts 197 .onDrop((dragEvent?: DragEvent) => { 198 // Obtain the drag data. 199 this.getDataFromUdmf((dragEvent as DragEvent), (event: DragEvent) => { 200 let records: Array<unifiedDataChannel.UnifiedRecord> = event.getData().getRecords(); 201 let rect: Rectangle = event.getPreviewRect(); 202 this.imageWidth = Number(rect.width); 203 this.imageHeight = Number(rect.height); 204 this.targetImage = (records[0] as unifiedDataChannel.Image).imageUri; 205 this.imgState = Visibility.None; 206 // Explicitly set the result to successful, and then pass this value to onDragEnd of the drag source. 207 event.setResult(DragResult.DRAG_SUCCESSFUL); 208 }) 209 ``` 210 211 Data transfer is managed by UDMF, which may experience latency when dealing with large data volumes. Therefore, you are advised to implement a retry mechanism with a 1500 ms delay after the initial data acquisition fails. 212 213 ```ts 214 getDataFromUdmfRetry(event: DragEvent, callback: (data: DragEvent) => void) { 215 try { 216 let data: UnifiedData = event.getData(); 217 if (!data) { 218 return false; 219 } 220 let records: Array<unifiedDataChannel.UnifiedRecord> = data.getRecords(); 221 if (!records || records.length <= 0) { 222 return false; 223 } 224 callback(event); 225 return true; 226 } catch (e) { 227 console.log("getData failed, code: " + (e as BusinessError).code + ", message: " + (e as BusinessError).message); 228 return false; 229 } 230 } 231 232 getDataFromUdmf(event: DragEvent, callback: (data: DragEvent) => void) { 233 if (this.getDataFromUdmfRetry(event, callback)) { 234 return; 235 } 236 setTimeout(() => { 237 this.getDataFromUdmfRetry(event, callback); 238 }, 1500); 239 } 240 ``` 241 2426. The drag initiator can detect the result of the drag operation by setting the **onDragEnd** callback. 243 244 ```ts 245 import { promptAction } from '@kit.ArkUI'; 246 247 .onDragEnd((event) => { 248 // The result value obtained from onDragEnd is set in onDrop of the drop target. 249 if (event.getResult() === DragResult.DRAG_SUCCESSFUL) { 250 promptAction.showToast({ duration: 100, message: 'Drag Success' }); 251 } else if (event.getResult() === DragResult.DRAG_FAILED) { 252 promptAction.showToast({ duration: 100, message: 'Drag failed' }); 253 } 254 }) 255 ``` 256 257**Sample Code** 258 259```ts 260import { unifiedDataChannel, uniformTypeDescriptor } from '@kit.ArkData'; 261import { promptAction } from '@kit.ArkUI'; 262import { BusinessError } from '@kit.BasicServicesKit'; 263import { image } from '@kit.ImageKit'; 264 265@Entry 266@Component 267struct Index { 268 @State targetImage: string = ''; 269 @State imageWidth: number = 100; 270 @State imageHeight: number = 100; 271 @State imgState: Visibility = Visibility.Visible; 272 @State pixmap: image.PixelMap|undefined = undefined 273 274 @Builder 275 pixelMapBuilder() { 276 Column() { 277 Image($r('app.media.startIcon')) 278 .width(120) 279 .height(120) 280 .backgroundColor(Color.Yellow) 281 } 282 } 283 284 getDataFromUdmfRetry(event: DragEvent, callback: (data: DragEvent) => void) { 285 try { 286 let data: UnifiedData = event.getData(); 287 if (!data) { 288 return false; 289 } 290 let records: Array<unifiedDataChannel.UnifiedRecord> = data.getRecords(); 291 if (!records || records.length <= 0) { 292 return false; 293 } 294 callback(event); 295 return true; 296 } catch (e) { 297 console.log("getData failed, code: " + (e as BusinessError).code + ", message: " + (e as BusinessError).message); 298 return false; 299 } 300 } 301 // Obtain UDMF data with a retry mechanism of 1500 ms if the initial attempt fails. 302 getDataFromUdmf(event: DragEvent, callback: (data: DragEvent) => void) { 303 if (this.getDataFromUdmfRetry(event, callback)) { 304 return; 305 } 306 setTimeout(() => { 307 this.getDataFromUdmfRetry(event, callback); 308 }, 1500); 309 } 310 // Use the createFromBuilder API of componentSnapshot to capture a snapshot of a custom builder. 311 private getComponentSnapshot(): void { 312 this.getUIContext().getComponentSnapshot().createFromBuilder(()=>{this.pixelMapBuilder()}, 313 (error: Error, pixmap: image.PixelMap) => { 314 if(error){ 315 console.log("error: " + JSON.stringify(error)) 316 return; 317 } 318 this.pixmap = pixmap; 319 }) 320 } 321 // Prepare a custom screenshot pixel map after a 50 ms long press is detected. 322 private PreDragChange(preDragStatus: PreDragStatus): void { 323 if (preDragStatus == PreDragStatus.ACTION_DETECTING_STATUS) { 324 this.getComponentSnapshot(); 325 } 326 } 327 328 build() { 329 Row() { 330 Column() { 331 Text('start Drag') 332 .fontSize(18) 333 .width('100%') 334 .height(40) 335 .margin(10) 336 .backgroundColor('#008888') 337 Row() { 338 Image($r('app.media.app_icon')) 339 .width(100) 340 .height(100) 341 .draggable(true) 342 .margin({ left: 15 }) 343 .visibility(this.imgState) 344 // Bind a parallel gesture to trigger a custom long press gesture. 345 .parallelGesture(LongPressGesture().onAction(() => { 346 promptAction.showToast({ duration: 100, message: 'Long press gesture trigger' }); 347 })) 348 .onDragStart((event) => { 349 let data: unifiedDataChannel.Image = new unifiedDataChannel.Image(); 350 data.imageUri = 'common/pic/img.png'; 351 let unifiedData = new unifiedDataChannel.UnifiedData(data); 352 event.setData(unifiedData); 353 354 let dragItemInfo: DragItemInfo = { 355 pixelMap: this.pixmap, 356 extraInfo: "this is extraInfo", 357 }; 358 return dragItemInfo; 359 }) 360 // Prepare a custom drag preview in advance. 361 .onPreDrag((status: PreDragStatus) => { 362 this.PreDragChange(status); 363 }) 364 .onDragEnd((event) => { 365 // The result value obtained from onDragEnd is set in onDrop of the drop target. 366 if (event.getResult() === DragResult.DRAG_SUCCESSFUL) { 367 promptAction.showToast({ duration: 100, message: 'Drag Success' }); 368 } else if (event.getResult() === DragResult.DRAG_FAILED) { 369 promptAction.showToast({ duration: 100, message: 'Drag failed' }); 370 } 371 }) 372 } 373 374 Text('Drag Target Area') 375 .fontSize(20) 376 .width('100%') 377 .height(40) 378 .margin(10) 379 .backgroundColor('#008888') 380 Row() { 381 Image(this.targetImage) 382 .width(this.imageWidth) 383 .height(this.imageHeight) 384 .draggable(true) 385 .margin({ left: 15 }) 386 .border({ color: Color.Black, width: 1 }) 387 // Set the drag behavior to MOVE, which means no badge is displayed. 388 .onDragMove((event) => { 389 event.setResult(DragResult.DROP_ENABLED) 390 event.dragBehavior = DragBehavior.MOVE 391 }) 392 .allowDrop([uniformTypeDescriptor.UniformDataType.IMAGE]) 393 .onDrop((dragEvent?: DragEvent) => { 394 // Obtain the drag data. 395 this.getDataFromUdmf((dragEvent as DragEvent), (event: DragEvent) => { 396 let records: Array<unifiedDataChannel.UnifiedRecord> = event.getData().getRecords(); 397 let rect: Rectangle = event.getPreviewRect(); 398 this.imageWidth = Number(rect.width); 399 this.imageHeight = Number(rect.height); 400 this.targetImage = (records[0] as unifiedDataChannel.Image).imageUri; 401 this.imgState = Visibility.None; 402 // Explicitly set the result to successful, and then pass this value to onDragEnd of the drag source. 403 event.setResult(DragResult.DRAG_SUCCESSFUL); 404 }) 405 }) 406 } 407 } 408 .width('100%') 409 .height('100%') 410 } 411 .height('100%') 412 } 413} 414 415``` 416 417## Multi-Select Drag and Drop Adaptation 418 419Since API version 12, the **GridItem** and **ListItem** components, which are child components of [Grid](../reference/apis-arkui/arkui-ts/ts-container-grid.md) and [List](../reference/apis-arkui/arkui-ts/ts-container-list.md), respectively, support multi-select drag and drop, which can be initiated through the **onDragStart** API. 420 421The following uses **Grid** as an example to describe the basic procedure for multi-select drag and drop development and key considerations during development. 422 4231. Enable multi-select drag and drop. 424 425 Create **GridItem** child components and bind the **onDragStart** callback to them. In addition, set the **GridItem** components to be selectable. 426 427 ```ts 428 Grid() { 429 ForEach(this.numbers, (idx: number) => { 430 GridItem() { 431 Column() 432 .backgroundColor(this.colors[idx % 9]) 433 .width(50) 434 .height(50) 435 .opacity(1.0) 436 .id('grid'+idx) 437 } 438 .onDragStart(()=>{}) 439 .selectable(true) 440 }, (idx: string) => idx) 441 } 442 ``` 443 444 Multi-select drag and drop is disabled by default. To enable it, set **isMultiSelectionEnabled** to **true** in the **DragInteractionOptions** parameter of the [dragPreviewOptions](../reference/apis-arkui/arkui-ts/ts-universal-attributes-drag-drop.md#dragpreviewoptions11) API. **DragInteractionOptions** also has the **defaultAnimationBeforeLifting** parameter, which, when set to **true**, applies a default scaling down animation as the lift animation for the component. 445 446 ```ts 447 .dragPreviewOptions({isMultiSelectionEnabled:true,defaultAnimationBeforeLifting:true}) 448 ``` 449 450 To maintain the selected state, set the **selected** attribute of the **GridItem** components to **true**. For example, you can use [onClick](../reference/apis-arkui/arkui-ts/ts-universal-events-click.md#onclick) to set a specific component to the selected state. 451 452 ```ts 453 .selected(this.isSelectedGrid[idx]) 454 .onClick(()=>{ 455 this.isSelectedGrid[idx] = !this.isSelectedGrid[idx] 456 }) 457 ``` 458 4592. Optimize the multi-select drag and drop performance. 460 461 In multi-select drag and drop scenarios, there is a clustering animation effect when multiple items are selected. This effect captures a snapshot of the selected components currently displayed on the screen, which can incur high performance costs if there are too many selected components. To save on performance, multi-select drag and drop allows for the use of a snapshot from **dragPreview** as the basis for the clustering animation. 462 463 ```ts 464 .dragPreview({ 465 pixelMap:this.pixmap 466 }) 467 ``` 468 469 To obtain a snapshot of a component, you can call the [get](../reference/apis-arkui/js-apis-arkui-componentSnapshot.md#componentsnapshotget-1) API of **componentSnapshot** when the component is selected. The following shows how to use the component ID to obtain the snapshot. 470 471 ```ts 472 @State previewData: DragItemInfo[] = [] 473 @State isSelectedGrid: boolean[] = [] 474 .onClick(()=>{ 475 this.isSelectedGrid[idx] = !this.isSelectedGrid[idx] 476 if (this.isSelectedGrid[idx]) { 477 let gridItemName = 'grid' + idx 478 this.getUIContext().getComponentSnapshot().get(gridItemName, (error: Error, pixmap: image.PixelMap)=>{ 479 this.pixmap = pixmap 480 this.previewData[idx] = { 481 pixelMap:this.pixmap 482 } 483 }) 484 } 485 }) 486 ``` 487 4883. Set the multi-select display effects. 489 490 Use [stateStyles](../reference/apis-arkui/arkui-ts/ts-universal-attributes-polymorphic-style.md#statestyles) to set display effects for selected and unselected states for easy distinction. 491 492 ```ts 493 @Styles 494 normalStyles(): void{ 495 .opacity(1.0) 496 } 497 498 @Styles 499 selectStyles(): void{ 500 .opacity(0.4) 501 } 502 503 .stateStyles({ 504 normal : this.normalStyles, 505 selected: this.selectStyles 506 }) 507 ``` 508 5094. Adapt the number badge. 510 511 Configure the number badge for multi-select drag and drop using the **numberBadge** parameter in **dragPreviewOptions**, adjusting it based on the number of selected items. 512 513 ```ts 514 @State numberBadge: number = 0; 515 516 .onClick(()=>{ 517 this.isSelectedGrid[idx] = !this.isSelectedGrid[idx] 518 if (this.isSelectedGrid[idx]) { 519 this.numberBadge++; 520 } else { 521 this.numberBadge--; 522 } 523 }) 524 // Set the numberBadge parameter in dragPreviewOptions for the number badge in multi-select scenarios. 525 .dragPreviewOptions({numberBadge: this.numberBadge}) 526 ``` 527 528**Sample Code** 529 530```ts 531import { image } from '@kit.ImageKit'; 532 533@Entry 534@Component 535struct GridEts { 536 @State pixmap: image.PixelMap|undefined = undefined 537 @State numbers: number[] = [] 538 @State isSelectedGrid: boolean[] = [] 539 @State previewData: DragItemInfo[] = [] 540 @State colors: Color[] = [Color.Red, Color.Blue, Color.Brown, Color.Gray, Color.Green, Color.Grey, Color.Orange,Color.Pink ,Color.Yellow] 541 @State numberBadge: number = 0; 542 543 @Styles 544 normalStyles(): void{ 545 .opacity(1.0) 546 } 547 548 @Styles 549 selectStyles(): void{ 550 .opacity(0.4) 551 } 552 553 onPageShow(): void { 554 let i: number = 0 555 for(i=0;i<100;i++){ 556 this.numbers.push(i) 557 this.isSelectedGrid.push(false) 558 this.previewData.push({}) 559 } 560 } 561 562 @Builder 563 RandomBuilder(idx: number) { 564 Column() 565 .backgroundColor(this.colors[idx % 9]) 566 .width(50) 567 .height(50) 568 .opacity(1.0) 569 } 570 571 build() { 572 Column({ space: 5 }) { 573 Grid() { 574 ForEach(this.numbers, (idx: number) => { 575 GridItem() { 576 Column() 577 .backgroundColor(this.colors[idx % 9]) 578 .width(50) 579 .height(50) 580 .opacity(1.0) 581 .id('grid'+idx) 582 } 583 .dragPreview(this.previewData[idx]) 584 .selectable(true) 585 .selected(this.isSelectedGrid[idx]) 586 // Set the multi-select display effects. 587 .stateStyles({ 588 normal : this.normalStyles, 589 selected: this.selectStyles 590 }) 591 .onClick(()=>{ 592 this.isSelectedGrid[idx] = !this.isSelectedGrid[idx] 593 if (this.isSelectedGrid[idx]) { 594 this.numberBadge++; 595 let gridItemName = 'grid' + idx 596 // Call the get API in componentSnapshot to obtain the component snapshot pixel map on selection. 597 this.getUIContext().getComponentSnapshot().get(gridItemName, (error: Error, pixmap: image.PixelMap)=>{ 598 this.pixmap = pixmap 599 this.previewData[idx] = { 600 pixelMap:this.pixmap 601 } 602 }) 603 } else { 604 this.numberBadge--; 605 } 606 }) 607 // Enable multiselect and set the number badge. 608 .dragPreviewOptions({numberBadge: this.numberBadge},{isMultiSelectionEnabled:true,defaultAnimationBeforeLifting:true}) 609 .onDragStart(()=>{ 610 }) 611 }, (idx: string) => idx) 612 } 613 .columnsTemplate('1fr 1fr 1fr 1fr 1fr') 614 .columnsGap(5) 615 .rowsGap(10) 616 .backgroundColor(0xFAEEE0) 617 }.width('100%').margin({ top: 5 }) 618 } 619} 620``` 621<!--RP1--><!--RP1End--> 622