1# Application Window Development (FA Model) 2 3## Basic Concepts 4 5Immersive window: a window display mode where the system windows (generally the status bar and navigation bar) are hidden to allow users to fully engage with the content. 6 7The immersive window feature is applicable only to the main window of an application in full-screen mode. It does not apply to a main window in any other mode or a subwindow (for example, a dialog box or a floating window). 8 9> **NOTE** 10> 11> Currently, immersive UI development supports window-level configuration, but not page-level configuration. If page redirection is required, you can set the immersive mode at the beginning of the page lifecycle, for example, in the **onPageShow** callback, and then restore the default settings when the page exits, for example, in the **onPageHide** callback. 12 13## When to Use 14 15In the FA model, you can perform the following operations during application window development: 16 17- Setting the properties and content of the subwindow of an application 18 19- Experiencing the immersive window feature 20 21## Available APIs 22 23The table below lists the common APIs used for application window development. For details about more APIs, see [Window](../reference/apis-arkui/js-apis-window.md). 24 25| Instance | API | Description | 26| -------------- | ------------------------------------------------------------ | ------------------------------------------------------------ | 27| Window static method| createWindow(config: Configuration, callback: AsyncCallback\<Window>): void | Creates a subwindow.<br>**config**: parameters used for creating the window. | 28| Window static method| findWindow(name: string): Window | Finds a window based on the name. | 29| Window | setUIContent(path: string, callback: AsyncCallback<void>): void | Loads the content of a page, with its path in the current project specified, to this window.<br>**path**: path of the page from which the content will be loaded. The path is configured in the **config.json** file of the project in the FA model. | 30| Window | moveWindowTo(x: number, y: number, callback: AsyncCallback<void>): void | Moves this window. | 31| Window | setWindowBrightness(brightness: number, callback: AsyncCallback<void>): void | Sets the brightness for this window. | 32| Window | resize(width: number, height: number, callback: AsyncCallback<void>): void | Changes the window size. | 33| Window | setWindowLayoutFullScreen(isLayoutFullScreen: boolean): Promise<void> | Sets whether to enable the full-screen mode for the window layout. | 34| Window | setWindowSystemBarEnable(names: Array<'status'\|'navigation'>): Promise<void> | Sets whether to display the status bar and navigation bar in this window. | 35| Window | setWindowSystemBarProperties(systemBarProperties: SystemBarProperties): Promise<void> | Sets the properties of the status bar and navigation bar in this window.<br>**systemBarProperties**: properties of the status bar and navigation bar.| 36| Window | showWindow(callback: AsyncCallback\<void>): void | Shows this window. | 37| Window | on(type: 'touchOutside', callback: Callback<void>): void | Enables listening for touch events outside this window. | 38| Window | destroyWindow(callback: AsyncCallback<void>): void | Destroys this window. | 39 40 41## Setting the Subwindow of an Application 42 43You can create a subwindow, such as a dialog box, and set its properties. 44 45> **NOTE** 46> 47> Due to the following limitations, using subwindows is not recommended in mobile device scenarios. Instead, you are advised to use the [overlay](../reference/apis-arkui/arkui-ts/ts-universal-attributes-overlay.md) capability of components. 48> - Subwindows on mobile devices are constrained within the main window's boundaries, mirroring the limitations of components. 49> - In split-screen or freeform window mode, components, when compared with subwindows, offer better real-time adaptability to changes in the main window's position and size. 50> - On certain platforms, system configurations may restrict subwindows to default system animations and rounded shadows, offering no customization options for applications and thereby limiting their versatility. 51 52### How to Develop 53 541. Create or obtain a subwindow. 55 56 - Call **window.createWindow** to create a subwindow. 57 - Call **window.findWindow** to find an available subwindow. 58 59 ```ts 60 import { window } from '@kit.ArkUI'; 61 import { BusinessError } from '@kit.BasicServicesKit'; 62 63 let windowClass: window.Window | null = null; 64 // Method 1: Create a subwindow. 65 let config: window.Configuration = { name: "subWindow", windowType: window.WindowType.TYPE_APP }; 66 window.createWindow(config, (err: BusinessError, data) => { 67 let errCode: number = err.code; 68 if (errCode) { 69 console.error('Failed to create the subWindow. Cause: ' + JSON.stringify(err)); 70 return; 71 } 72 console.info('Succeeded in creating subWindow. Data: ' + JSON.stringify(data)); 73 windowClass = data; 74 }); 75 // Method 2: Find a subwindow. 76 try { 77 windowClass = window.findWindow('subWindow'); 78 } catch (exception) { 79 console.error('Failed to find the Window. Cause: ' + JSON.stringify(exception)); 80 } 81 ``` 82 832. Set the properties of the subwindow. 84 85 After the subwindow is created, you can set its properties, such as the size, position, background color, and brightness. 86 87 ```ts 88 // Move the subwindow. 89 let windowClass: window.Window = window.findWindow("test"); 90 windowClass.moveWindowTo(300, 300, (err: BusinessError) => { 91 let errCode: number = err.code; 92 if (errCode) { 93 console.error('Failed to move the window. Cause:' + JSON.stringify(err)); 94 return; 95 } 96 console.info('Succeeded in moving the window.'); 97 }); 98 // Change the size of the subwindow. 99 windowClass.resize(500, 500, (err: BusinessError) => { 100 let errCode: number = err.code; 101 if (errCode) { 102 console.error('Failed to change the window size. Cause:' + JSON.stringify(err)); 103 return; 104 } 105 console.info('Succeeded in changing the window size.'); 106 }); 107 ``` 108 1093. Load content to and show the subwindow. 110 111 Call **setUIContent** to load content to the subwindow and **showWindow** to show the subwindow. 112 113 ```ts 114 // Load content to the subwindow. 115 let windowClass: window.Window = window.findWindow("test"); 116 windowClass.setUIContent("pages/page2", (err: BusinessError) => { 117 let errCode: number = err.code; 118 if (errCode) { 119 console.error('Failed to load the content. Cause: ' + JSON.stringify(err)); 120 return; 121 } 122 console.info('Succeeded in loading the content.'); 123 // Show the subwindow. 124 windowClass.showWindow((err: BusinessError) => { 125 let errCode: number = err.code; 126 if (errCode) { 127 console.error('Failed to show the window. Cause: ' + JSON.stringify(err)); 128 return; 129 } 130 console.info('Succeeded in showing the window.'); 131 }); 132 }); 133 ``` 134 1354. Destroy the subwindow. 136 137 When the subwindow is no longer needed, you can call **destroyWindow** to destroy it. 138 139 ```ts 140 // Call destroy() to destroy the subwindow when it is no longer needed. 141 let windowClass: window.Window = window.findWindow("test"); 142 windowClass.destroyWindow((err: BusinessError) => { 143 let errCode: number = err.code; 144 if (errCode) { 145 console.error('Failed to destroy the subwindow. Cause:' + JSON.stringify(err)); 146 return; 147 } 148 console.info('Succeeded in destroying the subwindow.'); 149 }); 150 ``` 151 152## Experiencing the Immersive Window Feature 153 154To create a better video watching and gaming experience, you can use the immersive window feature to hide the status bar and navigation bar. This feature is available only for the main window of an application. Since API version 10, the immersive window has the same size as the full screen by default; its layout is controlled by the component module; the background color of its status bar and navigation bar is transparent, and the text color is black. When an application window calls **setWindowLayoutFullScreen**, with **true** passed in, an immersive window layout is used. If **false** is passed in, a non-immersive window layout is used. 155 156 157### How to Develop 158 1591. Obtain the main window. 160 161 > **NOTE** 162 > 163 > The immersive window feature can be implemented only after the main window is obtained. 164 > 165 > Ensure that the top window of the application is the main window. You can use **window.getLastWindow** to obtain the main window. 166 167 ```ts 168 import { window } from '@kit.ArkUI'; 169 import { BusinessError } from '@kit.BasicServicesKit'; 170 171 let mainWindowClass: window.Window | null = null; 172 173 // Obtain the main window. 174 class BaseContext { 175 stageMode: boolean = false; 176 } 177 178 let context: BaseContext = { stageMode: false }; 179 window.getLastWindow(context, (err: BusinessError, data) => { 180 let errCode: number = err.code; 181 if (errCode) { 182 console.error('Failed to get the subWindow. Cause: ' + JSON.stringify(err)); 183 return; 184 } 185 console.info('Succeeded in getting subWindow. Data: ' + JSON.stringify(data)); 186 mainWindowClass = data; 187 }); 188 ``` 189 1902. Implement the immersive effect. You can use either of the following methods: 191 192 - Method 1: When the main window of the application is a full-screen window, call **setWindowSystemBarEnable** to hide the status bar and navigation bar. 193 - Method 2: Call **setWindowLayoutFullScreen** to enable the full-screen mode for the main window layout. Call **setWindowSystemBarProperties** to set the opacity, background color, text color, and highlighted icon of the status bar and navigation bar to create a display effect consistent with that of the main window. 194 195 ```ts 196 // Implement the immersive effect by hiding the status bar and navigation bar. 197 let names: Array<'status' | 'navigation'> = []; 198 let mainWindowClass: window.Window = window.findWindow("test"); 199 mainWindowClass.setWindowSystemBarEnable(names) 200 .then(() => { 201 console.info('Succeeded in setting the system bar to be visible.'); 202 }) 203 .catch((err: BusinessError) => { 204 console.error('Failed to set the system bar to be visible. Cause:' + JSON.stringify(err)); 205 }); 206 // Implement the immersive effect by setting the properties of the status bar and navigation bar. 207 208 let isLayoutFullScreen: boolean = true; 209 mainWindowClass.setWindowLayoutFullScreen(isLayoutFullScreen) 210 .then(() => { 211 console.info('Succeeded in setting the window layout to full-screen mode.'); 212 }) 213 .catch((err: BusinessError) => { 214 console.error('Failed to set the window layout to full-screen mode. Cause:' + JSON.stringify(err)); 215 }); 216 let sysBarProps: window.SystemBarProperties = { 217 statusBarColor: '#ff00ff', 218 navigationBarColor: '#00ff00', 219 // The following properties are supported since API version 8. 220 statusBarContentColor: '#ffffff', 221 navigationBarContentColor: '#ffffff' 222 }; 223 mainWindowClass.setWindowSystemBarProperties(sysBarProps) 224 .then(() => { 225 console.info('Succeeded in setting the system bar properties.'); 226 }) 227 .catch((err: BusinessError) => { 228 console.error('Failed to set the system bar properties. Cause: ' + JSON.stringify(err)); 229 }); 230 ``` 231 2323. Load content to and show the immersive window. 233 234 Call **setUIContent** to load content to the immersive window and **showWindow** to show the window. 235 236 ```ts 237 // Load content to the immersive window. 238 let mainWindowClass: window.Window = window.findWindow("test"); 239 mainWindowClass.setUIContent("pages/page3", (err: BusinessError) => { 240 let errCode: number = err.code; 241 if (errCode) { 242 console.error('Failed to load the content. Cause: ' + JSON.stringify(err)); 243 return; 244 } 245 console.info('Succeeded in loading the content.'); 246 // Show the immersive window. 247 mainWindowClass.showWindow((err: BusinessError) => { 248 let errCode: number = err.code; 249 if (errCode) { 250 console.error('Failed to show the window. Cause: ' + JSON.stringify(err)); 251 return; 252 } 253 console.info('Succeeded in showing the window.'); 254 }); 255 }); 256 ``` 257