1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_HDI_DISPLAY_V1_2_IDISPLAY_COMPOSER_INTERFACE_H 17 #define OHOS_HDI_DISPLAY_V1_2_IDISPLAY_COMPOSER_INTERFACE_H 18 19 #include "v1_1/include/idisplay_composer_interface.h" 20 #include "v1_2/display_composer_type.h" 21 22 namespace OHOS { 23 namespace HDI { 24 namespace Display { 25 namespace Composer { 26 namespace V1_2 { 27 28 class IDisplayComposerInterface : public V1_1::IDisplayComposerInterface { 29 public: 30 /** 31 * @brief Obtains all interfaces of IDisplayComposerInterface. 32 * 33 * @return Returns <b>IDisplayComposerInterface*</b> if the operation is successful; 34 * returns an null point otherwise. 35 * @since 5.0 36 * @version 1.2 37 */ 38 static IDisplayComposerInterface* Get(bool needSMQ = true); 39 40 /** 41 * @brief Commits the request for composition and display. 42 * Obtains the fences of the display layers after the commit operation. 43 * If there is a hardware composition layer, the composition is performed and the composition result is sent to 44 * the hardware for display. 45 * 46 * @param devId Indicates the ID of the display device. 47 * @param fence Indicates the pointer to the start address of the fence. 48 * @param skipState Indicates the state of the skip validate feature. 49 * @param needFlush Indicates the pointer that specifies whether the graphics service needs to reset the display 50 * framebuffer by using <b>SetDisplayClientBuffer</b> before the commit operation. 51 * The value <b>true</b> means that the framebuffer needs to be reset, and <b>false</b> means the opposite. 52 * 53 * @return Returns <b>0</b> if the operation is successful; returns an error code defined 54 * in {@link DispErrCode} otherwise. 55 * @since 5.0 56 * @version 1.2 57 */ 58 virtual int32_t CommitAndGetReleaseFence(uint32_t devId, int32_t& fence, int32_t& skipState, 59 bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) = 0; 60 61 virtual int32_t RegDisplayVBlankIdleCallback(VBlankIdleCallback cb, void* data) = 0; 62 63 virtual int32_t SetDisplayConstraint(uint32_t devId, uint64_t frameID, uint64_t ns, uint32_t type) = 0; 64 65 virtual int32_t ClearClientBuffer(uint32_t devId) = 0; 66 67 virtual int32_t ClearLayerBuffer(uint32_t devId, uint32_t layerId) = 0; 68 69 virtual int32_t SetHardwareCursorPosition(uint32_t devId, int32_t x, int32_t y) = 0; 70 71 virtual int32_t EnableHardwareCursorStats(uint32_t devId, bool enable) = 0; 72 73 virtual int32_t GetHardwareCursorStats(uint32_t devId, uint32_t& frameCount, uint32_t& vsyncCount) = 0; 74 }; 75 } // V1_2 76 } // Composer 77 } // Display 78 } // HDI 79 } // OHOS 80 #endif // OHOS_HDI_DISPLAY_V1_2_IDISPLAY_COMPOSER_INTERFACE_H 81