1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef AUDIO_RENDER_VDI_H
17 #define AUDIO_RENDER_VDI_H
18 
19 #include "iaudio_render_vdi.h"
20 #include "v4_0/iaudio_render.h"
21 
22 struct IAudioRender *AudioCreateRenderByIdVdi(const struct AudioSampleAttributes *attrs, uint32_t *renderId,
23     struct IAudioRenderVdi *vdiRender, const struct AudioDeviceDescriptor *desc, char *adapterName);
24 void AudioDestroyRenderByIdVdi(uint32_t renderId);
25 struct IAudioRenderVdi *AudioGetVdiRenderByIdVdi(uint32_t renderId);
26 struct IAudioRender *FindRenderCreated(enum AudioPortPin pin, const struct AudioSampleAttributes *attrs,
27     uint32_t *rendrId, const char *adapterName);
28 uint32_t DecreaseRenderUsrCount(uint32_t renderId);
29 
30 #endif // AUDIO_RENDER_VDI_H
31