1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef AUDIO_RENDER_VDI_H 17 #define AUDIO_RENDER_VDI_H 18 19 #include "iaudio_render_vdi.h" 20 #include "v4_0/iaudio_render.h" 21 22 struct IAudioRender *AudioCreateRenderByIdVdi(const struct AudioSampleAttributes *attrs, uint32_t *renderId, 23 struct IAudioRenderVdi *vdiRender, const struct AudioDeviceDescriptor *desc, char *adapterName); 24 void AudioDestroyRenderByIdVdi(uint32_t renderId); 25 struct IAudioRenderVdi *AudioGetVdiRenderByIdVdi(uint32_t renderId); 26 struct IAudioRender *FindRenderCreated(enum AudioPortPin pin, const struct AudioSampleAttributes *attrs, 27 uint32_t *rendrId, const char *adapterName); 28 uint32_t DecreaseRenderUsrCount(uint32_t renderId); 29 30 #endif // AUDIO_RENDER_VDI_H 31