1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef HDF_I_AUDIO_RENDER_H 17 #define HDF_I_AUDIO_RENDER_H 18 19 #include <string> 20 #include <vector> 21 22 #include "i_audio_attribute.h" 23 #include "i_audio_control.h" 24 #include "i_audio_scene.h" 25 #include "i_audio_render_callback.h" 26 #include "i_audio_volume.h" 27 #include "types.h" 28 29 namespace OHOS { 30 namespace DistributedHardware { 31 class IAudioRender : public IAudioControl, public IAudioAttribute, public IAudioScene, public IAudioVolume { 32 public: 33 virtual int32_t GetLatency(uint32_t &ms) = 0; 34 35 virtual int32_t RenderFrame(const std::vector<uint8_t> &frame, const uint64_t requestBytes, 36 uint64_t &replyBytes) = 0; 37 38 virtual int32_t GetRenderPosition(uint64_t &frames, AudioTimeStampHAL &time) = 0; 39 40 virtual int32_t SetRenderSpeed(const float speed) = 0; 41 42 virtual int32_t GetRenderSpeed(float &speed) = 0; 43 44 virtual int32_t SetChannelMode(const AudioChannelModeHAL &mode) = 0; 45 46 virtual int32_t GetChannelMode(AudioChannelModeHAL &mode) = 0; 47 48 virtual int32_t RegCallback(IAudioRenderCallback &cbObj) = 0; 49 50 virtual int32_t DrainBuffer(const AudioDrainNotifyTypeHAL &type) = 0; 51 }; 52 } // namespace DistributedHardware 53 } // namespace OHOS 54 #endif // HDF_I_AUDIO_RENDER_H