1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_JS_VIEW_JS_SCENE_VIEW_H
17 #define FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_JS_VIEW_JS_SCENE_VIEW_H
18 
19 #include "frameworks/bridge/declarative_frontend/jsview/js_interactable_view.h"
20 #include "frameworks/bridge/declarative_frontend/jsview/js_view_abstract.h"
21 
22 namespace OHOS::Ace::Framework {
23 
24 class JSSceneView : public JSViewAbstract {
25 public:
26     static void JSBind(BindingTarget globalObj);
27     static void Create(const JSCallbackInfo& info);
28     static void JsOnClick(const JSCallbackInfo& info);
29     static void JsSetHandleCameraMove(const JSCallbackInfo& info);
30     static void JsSetBackground(const JSCallbackInfo& info);
31     static void JsAddCustomRender(const JSCallbackInfo& info);
32     static void JsRenderHeight(const JSCallbackInfo& info);
33     static void JsRenderWidth(const JSCallbackInfo& info);
34     static void JsRenderFrameRate(const JSCallbackInfo& info);
35     static void JsShader(const JSCallbackInfo& info);
36     static void JsShaderImageTexture(const JSCallbackInfo& info);
37     static void JsShaderInputBuffer(const JSCallbackInfo& info);
38     static void JsOnError(const JSCallbackInfo& info);
39 };
40 
41 } // namespace OHOS::Ace::Framework
42 #endif // FRAMEWORKS_BRIDGE_DECLARATIVE_FRONTEND_JS_VIEW_JS_SCENE_VIEW_H
43