1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_BACKEND_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_BACKEND_H
18 
19 #include "base/memory/ace_type.h"
20 #include "base/resource/asset_manager.h"
21 #include "core/common/js_message_dispatcher.h"
22 
23 namespace OHOS::Ace {
24 
25 enum class BackendType { SERVICE, DATA, FORM };
26 
27 enum class SrcLanguage { ETS, JS };
28 
29 class ACE_EXPORT Backend : public AceType {
30     DECLARE_ACE_TYPE(Backend, AceType);
31 
32 public:
33     Backend() = default;
34     ~Backend() override = default;
35 
36     enum class State { ON_CREATE, ON_DESTROY };
37 
38     static RefPtr<Backend> Create();
39 
40     virtual bool Initialize(BackendType type, SrcLanguage language) = 0;
41 
42     virtual void LoadEngine(const char* libName, int32_t instanceId) = 0;
43 
44     virtual void SetAssetManager(const RefPtr<AssetManager> &assetManager) = 0;
45 
46     // inform the frontend that onCreate or onDestroy
47     virtual void UpdateState(State) = 0;
48 };
49 
50 } // namespace OHOS::Ace
51 
52 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_BACKEND_H