1 /* 2 * Copyright (c) 2020-2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHIC_LITE_DRAW_TRIANGLE_H 17 #define GRAPHIC_LITE_DRAW_TRIANGLE_H 18 19 #include "gfx_utils/color.h" 20 #include "gfx_utils/geometry2d.h" 21 #include "gfx_utils/graphic_buffer.h" 22 23 namespace OHOS { 24 class DrawTriangle : public HeapBase { 25 public: 26 static void Draw(BufferInfo& gfxDstBuffer, const Point* points, uint8_t count, 27 const Rect& mask, const ColorType& color, OpacityType opa); 28 29 struct Edge { 30 Point curPoint; 31 Point dPoint; 32 Point uPoint; 33 int16_t eps; 34 }; 35 36 static void SortVertexs(Point& p1, Point& p2, Point& p3); 37 38 static void SortPoint(Point& p1, Point& p2); 39 40 static void StepToNextPointOnEdge(Edge& edge); 41 42 static Edge InitEdge(const Point& startP, const Point& endP); 43 private: 44 static constexpr uint8_t VERTEX_NUM = 3; 45 }; 46 } // namespace OHOS 47 #endif // GRAPHIC_LITE_DRAW_TRIANGLE_H 48