1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "egl_manager.h"
17 
18 #include <sstream>
19 #include <string>
20 
21 #include "window.h"
22 #include "drawing_utils.h"
23 
24 namespace OHOS {
25 namespace Rosen {
EGLManager()26 EGLManager::EGLManager() noexcept
27     : nativeWindow_(nullptr),
28       eglDisplay_(EGL_NO_DISPLAY),
29       eglContext_(EGL_NO_CONTEXT),
30       eglSurface_(EGL_NO_SURFACE),
31       eglConfig_(nullptr)
32 {
33 }
34 
~EGLManager()35 EGLManager::~EGLManager()
36 {
37     if (eglDisplay_ == EGL_NO_DISPLAY) {
38         return;
39     }
40     eglDestroyContext(eglDisplay_, eglContext_);
41     eglMakeCurrent(eglDisplay_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
42     eglTerminate(eglDisplay_);
43     eglReleaseThread();
44 
45     eglDisplay_ = EGL_NO_DISPLAY;
46     eglContext_ = EGL_NO_CONTEXT;
47     eglSurface_ = EGL_NO_SURFACE;
48 }
49 
50 using GetPlatformDisplayExt = PFNEGLGETPLATFORMDISPLAYEXTPROC;
51 constexpr const char* EGL_EXT_PLATFORM_WAYLAND = "EGL_EXT_platform_wayland";
52 constexpr const char* EGL_KHR_PLATFORM_WAYLAND = "EGL_KHR_platform_wayland";
53 constexpr int32_t EGL_CONTEXT_CLIENT_VERSION_NUM = 2;
54 constexpr char CHARACTER_WHITESPACE = ' ';
55 constexpr const char* CHARACTER_STRING_WHITESPACE = " ";
56 constexpr const char* EGL_GET_PLATFORM_DISPLAY_EXT = "eglGetPlatformDisplayEXT";
57 
CheckEglExtension(const char * extensions,const char * extension)58 static bool CheckEglExtension(const char* extensions, const char* extension)
59 {
60     size_t extlen = strlen(extension);
61     const char* end = extensions + strlen(extensions);
62 
63     while (extensions < end) {
64         size_t n = 0;
65         /* Skip whitespaces, if any */
66         if (*extensions == CHARACTER_WHITESPACE) {
67             extensions++;
68             continue;
69         }
70 
71         n = strcspn(extensions, CHARACTER_STRING_WHITESPACE);
72         /* Compare strings */
73         if (n == extlen && strncmp(extension, extensions, n) == 0) {
74             return true; /* Found */
75         }
76         extensions += n;
77     }
78     /* Not found */
79     return false;
80 }
81 
GetPlatformEglDisplay(EGLenum platform,void * native_display,const EGLint * attrib_list)82 static EGLDisplay GetPlatformEglDisplay(EGLenum platform, void* native_display, const EGLint* attrib_list)
83 {
84     static GetPlatformDisplayExt eglGetPlatformDisplayExt = NULL;
85 
86     if (!eglGetPlatformDisplayExt) {
87         const char* extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
88         if (extensions &&
89             (CheckEglExtension(extensions, EGL_EXT_PLATFORM_WAYLAND) ||
90                 CheckEglExtension(extensions, EGL_KHR_PLATFORM_WAYLAND))) {
91             eglGetPlatformDisplayExt = (GetPlatformDisplayExt)eglGetProcAddress(EGL_GET_PLATFORM_DISPLAY_EXT);
92         }
93     }
94 
95     if (eglGetPlatformDisplayExt) {
96         return eglGetPlatformDisplayExt(platform, native_display, attrib_list);
97     }
98 
99     return eglGetDisplay((EGLNativeDisplayType)native_display);
100 }
101 
Init()102 void EGLManager::Init()
103 {
104     if (IsEglContextReady()) {
105         return;
106     }
107 
108     LOGI("Start to creating EGLContext!!!");
109     eglDisplay_ = GetPlatformEglDisplay(EGL_PLATFORM_OHOS_KHR, EGL_DEFAULT_DISPLAY, NULL);
110     if (eglDisplay_ == EGL_NO_DISPLAY) {
111         LOGW("Failed to create EGLDisplay gl errno : %{public}x", eglGetError());
112         return;
113     }
114 
115     EGLint major, minor;
116     if (eglInitialize(eglDisplay_, &major, &minor) == EGL_FALSE) {
117         LOGE("Failed to initialize EGLDisplay");
118         return;
119     }
120 
121     if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
122         LOGE("Failed to bind OpenGL ES API");
123         return;
124     }
125 
126     EGLint count;
127     EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8,
128         EGL_ALPHA_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT, EGL_NONE };
129 
130     EGLBoolean ret = eglChooseConfig(eglDisplay_, config_attribs, &eglConfig_, 1, &count);
131     if (!(ret && count >= 1)) {
132         LOGE("Failed to eglChooseConfig");
133         return;
134     }
135 
136     static const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, EGL_CONTEXT_CLIENT_VERSION_NUM, EGL_NONE };
137 
138     eglContext_ = eglCreateContext(eglDisplay_, eglConfig_, EGL_NO_CONTEXT, context_attribs);
139     if (eglContext_ == EGL_NO_CONTEXT) {
140         LOGE("Failed to create egl context %{public}x", eglGetError());
141         return;
142     }
143 
144     LOGD("Create EGL context successfully, version %{public}d.%{public}d", major, minor);
145 }
146 
IsEglContextReady()147 bool EGLManager::IsEglContextReady()
148 {
149     return (eglContext_ != EGL_NO_DISPLAY);
150 }
151 
CreateSurface(EGLNativeWindowType eglNativeWindow)152 EGLSurface EGLManager::CreateSurface(EGLNativeWindowType eglNativeWindow)
153 {
154     if (!IsEglContextReady()) {
155         LOGE("EGL context has not initialized");
156         return EGL_NO_SURFACE;
157     }
158     nativeWindow_ = eglNativeWindow;
159 
160     eglMakeCurrent(eglDisplay_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
161 
162     EGLint winAttribs[] = { EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR, EGL_NONE };
163     EGLSurface surface = eglCreateWindowSurface(eglDisplay_, eglConfig_, nativeWindow_, winAttribs);
164     if (surface == EGL_NO_SURFACE) {
165         LOGW("Failed to create eglsurface!!! %{public}x", eglGetError());
166         return EGL_NO_SURFACE;
167     }
168 
169     LOGD("CreateEGLSurface");
170 
171     eglSurface_ = surface;
172     return surface;
173 }
174 
DestroySurface()175 void EGLManager::DestroySurface()
176 {
177     if (!eglMakeCurrent(eglDisplay_, EGL_NO_SURFACE, EGL_NO_SURFACE, eglContext_)) {
178         LOGE("Failed to make current on surface, error=%{public}x", eglGetError());
179     }
180 
181     if (!eglDestroySurface(eglDisplay_, eglSurface_)) {
182         LOGE("Failed to destroy surface, error=%{public}x", eglGetError());
183     }
184 }
185 
MakeCurrent()186 void EGLManager::MakeCurrent()
187 {
188     if (!eglMakeCurrent(eglDisplay_, eglSurface_, eglSurface_, eglContext_)) {
189         LOGE("Failed to make current on surface, error=%{public}x", eglGetError());
190     }
191 }
192 
SwapBuffers()193 void EGLManager::SwapBuffers()
194 {
195     if (!eglSwapBuffers(eglDisplay_, eglSurface_)) {
196         LOGE("Failed to SwapBuffers on surface, error=%{public}x", eglGetError());
197     } else {
198         LOGD("SwapBuffers successfully");
199     }
200 }
201 
SetDamageRegion(int32_t left,int32_t top,int32_t width,int32_t height)202 void EGLManager::SetDamageRegion(int32_t left, int32_t top, int32_t width, int32_t height)
203 {
204 }
205 }
206 }