1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #ifndef SHADOW_TEST_H
17 #define SHADOW_TEST_H
18
19 #include "draw/brush.h"
20 #include "draw/canvas.h"
21 #include "draw/color.h"
22 #include "draw/pen.h"
23 #include "utils/log.h"
24
25 namespace OHOS {
26 namespace Rosen {
27 namespace Drawing {
28 class ShadowTest {
29 public:
30 using TestFunc = std::function<void(Canvas&, uint32_t, uint32_t)>;
GetInstance()31 inline static ShadowTest& GetInstance()
32 {
33 static ShadowTest shadowTestCase;
34 return shadowTestCase;
35 }
36
37 static void TestDrawShadow(Canvas& canvas, uint32_t width, uint32_t height);
38 static void TestDrawShadowStyle(Canvas& canvas, uint32_t width, uint32_t height);
39 std::vector<TestFunc> ShadowTestCase();
40
41 private:
42 ShadowTest() = default;
43 virtual ~ShadowTest() = default;
44 };
45
TestDrawShadow(Canvas & canvas,uint32_t width,uint32_t height)46 void ShadowTest::TestDrawShadow(Canvas& canvas, uint32_t width, uint32_t height)
47 {
48 LOGI("+++++++ TestDrawShadow");
49
50 Path path;
51 // Add oval to path, bounds of ellipse added is {200, 200, 600, 1000}.
52 path.AddOval({ 200, 200, 600, 1000 });
53 Point3 planeParams = { 540.0, 0.0, 600.0 };
54 Point3 devLightPos = { 0, 0, 0 };
55 scalar lightRadius = 0.5;
56 Drawing::Color ambientColor = Drawing::Color::ColorQuadSetARGB(0, 0, 0, 0);
57 Drawing::Color spotColor = Drawing::Color::COLOR_RED;
58 ShadowFlags flag = ShadowFlags::TRANSPARENT_OCCLUDER;
59 canvas.DrawShadow(path, planeParams, devLightPos, lightRadius, ambientColor, spotColor, flag);
60 LOGI("------- TestDrawShadow");
61 }
62
TestDrawShadowStyle(Canvas & canvas,uint32_t width,uint32_t height)63 void ShadowTest::TestDrawShadowStyle(Canvas& canvas, uint32_t width, uint32_t height)
64 {
65 LOGI("+++++++ TestDrawShadowStyle");
66
67 Path path;
68 // Add oval to path, bounds of ellipse added is {200, 200, 600, 1000}.
69 path.AddOval({ 200, 200, 600, 1000 });
70 Point3 planeParams = { 540.0, 0.0, 600.0 };
71 Point3 devLightPos = { 0, 0, 0 };
72 scalar lightRadius = 0.5;
73 Drawing::Color ambientColor = Drawing::Color::ColorQuadSetARGB(0, 0, 0, 0);
74 Drawing::Color spotColor = Drawing::Color::COLOR_RED;
75 ShadowFlags flag = ShadowFlags::TRANSPARENT_OCCLUDER;
76 canvas.DrawShadowStyle(path, planeParams, devLightPos, lightRadius, ambientColor, spotColor, flag, true);
77 LOGI("------- TestDrawShadowStyle");
78 }
79
ShadowTestCase()80 std::vector<ShadowTest::TestFunc> ShadowTest::ShadowTestCase()
81 {
82 std::vector<TestFunc> testFuncVec;
83 testFuncVec.push_back(TestDrawShadow);
84 testFuncVec.push_back(TestDrawShadowStyle);
85 return testFuncVec;
86 }
87 } // namespace Drawing
88 } // namespace Rosen
89 } // namespace OHOS
90 #endif // SHADOW_TEST_H