1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "graphics_manager_common.h"
17 
18 #include "3d_widget_adapter_log.h"
19 #include "engine_factory.h"
20 #include "i_engine.h"
21 #include "platform_data.h"
22 #include "widget_trace.h"
23 
24 namespace OHOS::Render3D {
~GraphicsManagerCommon()25 GraphicsManagerCommon::~GraphicsManagerCommon()
26 {
27     // should never be called
28 }
29 
Register(int32_t key,RenderBackend backend)30 void GraphicsManagerCommon::Register(int32_t key, RenderBackend backend)
31 {
32     if (viewTextures_.find(key) != viewTextures_.end()) {
33         return;
34     }
35 
36     viewTextures_.insert(key);
37     backends_[key] = backend;
38     return;
39 }
40 
LoadEngineLib()41 bool GraphicsManagerCommon::LoadEngineLib()
42 {
43     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::LoadEngineLib");
44     if (engine_ == nullptr) {
45         return false;
46     }
47 
48     if (engineLoaded_) {
49         return true;
50     }
51 
52     auto success = engine_->LoadEngineLib();
53     if (success) {
54         engineLoaded_ = true;
55     }
56 
57     return success;
58 }
59 
InitEngine(EGLContext eglContext,PlatformData data)60 bool GraphicsManagerCommon::InitEngine(EGLContext eglContext, PlatformData data)
61 {
62     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::InitEngine");
63     if (engine_ == nullptr) {
64         return false;
65     }
66 
67     if (engineInited_) {
68         return true;
69     }
70 
71     auto success = engine_->InitEngine(eglContext, data);
72     if (success) {
73         engineInited_ = true;
74     }
75 
76     return success;
77 }
78 
DeInitEngine()79 void GraphicsManagerCommon::DeInitEngine()
80 {
81     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::DeInitEngine");
82     if (engineInited_ && engine_ != nullptr) {
83         engine_->DeInitEngine();
84         engineInited_ = false;
85     }
86 }
87 
UnloadEngineLib()88 void GraphicsManagerCommon::UnloadEngineLib()
89 {
90     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::UnLoadEngineLib");
91     if (engineLoaded_ && engine_ != nullptr) {
92         engine_->UnloadEngineLib();
93         engineLoaded_ = false;
94     }
95 }
96 
GetEngine(EngineFactory::EngineType type,int32_t key,const HapInfo & hapInfo)97 std::unique_ptr<IEngine> GraphicsManagerCommon::GetEngine(EngineFactory::EngineType type, int32_t key,
98     const HapInfo& hapInfo)
99 {
100     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::GetEngine");
101     auto backend = backends_.find(key);
102     if (backend == backends_.end() || backend->second == RenderBackend::UNDEFINE) {
103         WIDGET_LOGE("Get engine before register");
104         return nullptr;
105     }
106 
107     if (backend->second != RenderBackend::GLES) {
108         WIDGET_LOGE("not support backend yet");
109         return nullptr;
110     }
111 
112     // gles context
113     if (engine_ == nullptr) {
114         auto context = offScreenContextHelper_.CreateOffScreenContext(EGL_NO_CONTEXT);
115         engine_ = EngineFactory::CreateEngine(type);
116         WIDGET_LOGD("create proto engine");
117         if (!LoadEngineLib()) {
118             WIDGET_LOGE("load engine lib fail");
119             return nullptr;
120         }
121 
122         if (!InitEngine(context, GetPlatformData(hapInfo))) {
123             WIDGET_LOGE("init engine fail");
124             return nullptr;
125         }
126     }
127 
128     hapInfo_ = hapInfo;
129     auto client = EngineFactory::CreateEngine(type);
130     client->Clone(engine_.get());
131     return client;
132 }
133 
GetEngine(EngineFactory::EngineType type,int32_t key)134 std::unique_ptr<IEngine> GraphicsManagerCommon::GetEngine(EngineFactory::EngineType type, int32_t key)
135 {
136     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::GetEngine");
137     if (viewTextures_.size() > 1u) {
138         WIDGET_LOGD("view is not unique and view size is %zu", viewTextures_.size());
139     }
140     auto backend = backends_.find(key);
141     if (backend == backends_.end() || backend->second == RenderBackend::UNDEFINE) {
142         WIDGET_LOGE("Get engine before register");
143         return nullptr;
144     }
145 
146     if (backend->second != RenderBackend::GLES) {
147         WIDGET_LOGE("not support backend yet");
148         return nullptr;
149     }
150 
151     // gles context
152     if (engine_ == nullptr) {
153         auto context = offScreenContextHelper_.CreateOffScreenContext(EGL_NO_CONTEXT);
154         engine_ = EngineFactory::CreateEngine(type);
155         WIDGET_LOGD("create proto engine");
156         if (!LoadEngineLib()) {
157             WIDGET_LOGE("load engine lib fail");
158             return nullptr;
159         }
160 
161         if (!InitEngine(context, GetPlatformData())) {
162             WIDGET_LOGE("init engine fail");
163             return nullptr;
164         } else {
165             WIDGET_LOGD("engine is initialized");
166         }
167     } else {
168         WIDGET_LOGD("engine is initialized");
169     }
170 
171     auto client = EngineFactory::CreateEngine(type);
172     client->Clone(engine_.get());
173     return client;
174 }
175 
GetOrCreateOffScreenContext(EGLContext eglContext)176 EGLContext GraphicsManagerCommon::GetOrCreateOffScreenContext(EGLContext eglContext)
177 {
178     AutoRestore scope;
179     return offScreenContextHelper_.CreateOffScreenContext(eglContext);
180 }
181 
BindOffScreenContext()182 void GraphicsManagerCommon::BindOffScreenContext()
183 {
184     offScreenContextHelper_.BindOffScreenContext();
185 }
186 
UnRegister(int32_t key)187 void GraphicsManagerCommon::UnRegister(int32_t key)
188 {
189     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::UnRegister");
190     WIDGET_LOGD("view unregiser %d total %zu", key, viewTextures_.size());
191 
192     auto it = viewTextures_.find(key);
193     if (it == viewTextures_.end()) {
194         WIDGET_LOGE("view unregiser has not regester");
195         return;
196     }
197 
198     viewTextures_.erase(it);
199     auto backend = backends_.find(key);
200     if (backend != backends_.end()) {
201         backends_.erase(backend);
202     }
203 
204     if (viewTextures_.empty()) {
205         // Destroy proto engine
206         WIDGET_LOGE("view reset proto engine");
207         DeInitEngine();
208         engine_.reset();
209         offScreenContextHelper_.DestroyOffScreenContext();
210     }
211     // need graphics task exit!!!
212 }
213 
GetRenderBackendType(int32_t key)214 RenderBackend GraphicsManagerCommon::GetRenderBackendType(int32_t key)
215 {
216     RenderBackend backend = RenderBackend::UNDEFINE;
217     auto it = backends_.find(key);
218     if (it != backends_.end()) {
219         backend = it->second;
220     }
221     return backend;
222 }
223 
GetHapInfo() const224 const HapInfo& GraphicsManagerCommon::GetHapInfo() const
225 {
226     return hapInfo_;
227 }
228 
HasMultiEcs()229 bool GraphicsManagerCommon::HasMultiEcs()
230 {
231     return viewTextures_.size() > 1;
232 }
233 
234 #if defined(MULTI_ECS_UPDATE_AT_ONCE) && (MULTI_ECS_UPDATE_AT_ONCE == 1)
UnloadEcs(void * ecs)235 void GraphicsManagerCommon::UnloadEcs(void* ecs)
236 {
237     WIDGET_LOGD("ACE-3D GraphicsService::UnloadEcs()");
238     ecss_.erase(ecs);
239 }
240 
DrawFrame(void * ecs,void * handles)241 void GraphicsManagerCommon::DrawFrame(void* ecs, void* handles)
242 {
243     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::DrawFrame");
244     ecss_[ecs] = handles;
245     WIDGET_LOGD("ACE-3D DrawFrame ecss size %zu", ecss_.size());
246 }
247 
PerformDraw()248 void GraphicsManagerCommon::PerformDraw()
249 {
250     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::PerformDraw");
251     if (engine_ == nullptr) {
252         WIDGET_LOGE("ACE-3D PerformDraw but engine is null");
253         return;
254     }
255 
256     WIDGET_LOGD("ACE-3D PerformDraw");
257     engine_->DrawMultiEcs(ecss_);
258     engine_->AddTextureMemoryBarrrier();
259     ecss_.clear();
260 }
261 
AttachContext(const OHOS::Ace::WeakPtr<OHOS::Ace::PipelineBase> & context)262 void GraphicsManagerCommon::AttachContext(const OHOS::Ace::WeakPtr<OHOS::Ace::PipelineBase>& context)
263 {
264     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::AttachContext");
265     static bool once = false;
266     if (once) {
267         return;
268     }
269 
270     auto pipelineContext = context.Upgrade();
271     if (!pipelineContext) {
272         WIDGET_LOGE("ACE-3D GraphicsManagerCommon::AttachContext() GetContext failed.");
273         return;
274     }
275 
276     once = true;
277     pipelineContext->SetGSVsyncCallback([&] {
278         // here we could only push sync task to graphic task, if async manner we
279         // have no chance to update the rendering future
280         PerformDraw();
281     });
282 }
283 #endif
284 } // namespace OHOS::Render3D
285