1  /*
2   * Copyright (C) 2024 Huawei Device Co., Ltd.
3   * Licensed under the Apache License, Version 2.0 (the "License");
4   * you may not use this file except in compliance with the License.
5   * You may obtain a copy of the License at
6   *
7   *     http://www.apache.org/licenses/LICENSE-2.0
8   *
9   * Unless required by applicable law or agreed to in writing, software
10   * distributed under the License is distributed on an "AS IS" BASIS,
11   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12   * See the License for the specific language governing permissions and
13   * limitations under the License.
14   */
15  
16  #ifndef OHOS_RENDER_3D_VEC3_PROXY_H
17  #define OHOS_RENDER_3D_VEC3_PROXY_H
18  #include <meta/interface/property/property.h>
19  
20  #include <base/math/vector.h>
21  
22  #include "PropertyProxy.h"
23  class Vec3Proxy : public PropertyProxy {
24      BASE_NS::Math::Vec3 value;
25      void UpdateLocalValues() override;
26      void UpdateRemoteValues() override;
27  
28  public:
29      Vec3Proxy(napi_env env, META_NS::Property<BASE_NS::Math::Vec3> prop);
30      ~Vec3Proxy() override;
31      bool SetValue(NapiApi::Object obj) override;
32      void SetValue(const BASE_NS::Math::Vec3 &v);
33      void SetValue(NapiApi::FunctionContext<> &info, BASE_NS::string_view memb) override;
34      napi_value GetValue(NapiApi::FunctionContext<> &info, BASE_NS::string_view memb) override;
35  };
36  
37  #endif // OHOS_RENDER_3D_VEC3_PROXY_H