1{
2    "compatibility_info": {
3        "version": "22.00",
4        "type": "pipelinelayout"
5    },
6    "pushConstant": { "size" : 32, "shaderStageFlags" : "vertex_bit|fragment_bit" },
7    "descriptorSetLayouts": [
8        {
9            "set" : 0,
10            "bindings": [
11                { "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "vertex_bit|fragment_bit" },
12                { "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "vertex_bit|fragment_bit" }
13            ]
14        }
15    ]
16}
17