1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #include "loop.h" 16 17 #include <algorithm> 18 #include <limits> 19 20 #include <meta/api/make_callback.h> 21 #include <meta/api/util.h> 22 #include <meta/interface/builtin_objects.h> 23 24 META_BEGIN_NAMESPACE() 25 26 namespace AnimationModifiers { 27 Build(const IMetadata::Ptr & data)28bool Loop::Build(const IMetadata::Ptr& data) 29 { 30 LoopCount()->OnChanged()->AddHandler(META_ACCESS_EVENT(OnChanged)); 31 return true; 32 } 33 ProcessOnGetDuration(DurationData & duration) const34bool Loop::ProcessOnGetDuration(DurationData& duration) const 35 { 36 const auto loopCount = META_ACCESS_PROPERTY_VALUE(LoopCount); 37 if (loopCount == 0) { 38 // Invalid 39 return false; 40 } 41 if (loopCount > 0) { 42 duration.loopCount = duration.loopCount < 0 ? duration.loopCount : duration.loopCount + loopCount - 1; 43 } else { 44 duration.loopCount = -1; 45 } 46 return true; 47 } 48 ProcessOnStep(StepData & step) const49bool Loop::ProcessOnStep(StepData& step) const 50 { 51 return true; 52 } 53 54 } // namespace AnimationModifiers 55 56 META_END_NAMESPACE() 57