1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 // gtest
17 #include <gtest/gtest.h>
18
19 #include "future.h"
20 #include "window_manager.h"
21 #include "wm_common.h"
22 #include "scene_board_judgement.h"
23
24 using namespace testing;
25 using namespace testing::ext;
26
27 namespace OHOS {
28 namespace Rosen {
29 namespace {
30 constexpr int WAIT_FUTURE_RESULT = 20000; // 20s
31 constexpr int WAIT_SLEEP_TIME = 1; // 1s
32 }
33
34 class TestGestureNavigationEnabledChangedListener : public IGestureNavigationEnabledChangedListener {
35 public:
36 void OnGestureNavigationEnabledUpdate(bool enable) override;
37
38 RunnableFuture<bool> future_;
39 };
40
OnGestureNavigationEnabledUpdate(bool enable)41 void TestGestureNavigationEnabledChangedListener::OnGestureNavigationEnabledUpdate(bool enable)
42 {
43 future_.SetValue(enable);
44 }
45
46 class GestureNavigationEnabledTest : public testing::Test {
47 public:
48 static void SetUpTestCase();
49 static void TearDownTestCase();
50 void SetUp() override;
51 void TearDown() override;
52
53 static sptr<TestGestureNavigationEnabledChangedListener> lisenter_;
54 };
55
56 sptr<TestGestureNavigationEnabledChangedListener> GestureNavigationEnabledTest::lisenter_ = nullptr;
SetUpTestCase()57 void GestureNavigationEnabledTest::SetUpTestCase()
58 {
59 lisenter_= new (std::nothrow)TestGestureNavigationEnabledChangedListener();
60 if (lisenter_ == nullptr) {
61 return;
62 }
63 }
64
TearDownTestCase()65 void GestureNavigationEnabledTest::TearDownTestCase()
66 {
67 }
68
SetUp()69 void GestureNavigationEnabledTest::SetUp()
70 {
71 }
72
TearDown()73 void GestureNavigationEnabledTest::TearDown()
74 {
75 }
76
77 namespace {
78 /**
79 * @tc.name: SetGestureNavigationEnabled
80 * @tc.desc: Check gesture navigation enabled
81 * @tc.type: FUNC
82 */
83 HWTEST_F(GestureNavigationEnabledTest, SetGestureNavigationEnabled, Function | MediumTest | Level1)
84 {
85 ASSERT_NE(lisenter_, nullptr);
86
87 auto& windowManager = WindowManager::GetInstance();
88 windowManager.SetGestureNavigaionEnabled(false);
89 sleep(WAIT_SLEEP_TIME);
90
91 windowManager.RegisterGestureNavigationEnabledChangedListener(lisenter_);
92 sleep(WAIT_SLEEP_TIME);
93 windowManager.SetGestureNavigaionEnabled(true);
94 auto result = lisenter_->future_.GetResult(WAIT_FUTURE_RESULT);
95
96 if (!SceneBoardJudgement::IsSceneBoardEnabled()) {
97 ASSERT_EQ(result, true);
98 }
99
100 lisenter_->future_.Reset(true);
101 windowManager.SetGestureNavigaionEnabled(false);
102 result = lisenter_->future_.GetResult(WAIT_FUTURE_RESULT);
103 if (!SceneBoardJudgement::IsSceneBoardEnabled()) {
104 ASSERT_EQ(result, false);
105 }
106
107 lisenter_->future_.Reset(false);
108 windowManager.UnregisterGestureNavigationEnabledChangedListener(lisenter_);
109 sleep(WAIT_SLEEP_TIME);
110 }
111 }
112 } // namespace Rosen
113 } // namespace OHOS
114
115