1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H
18 
19 #include "frameworks/bridge/common/dom/dom_node.h"
20 #include "frameworks/bridge/common/dom/dom_type.h"
21 #include "frameworks/core/components/svg/svg_animate_component.h"
22 
23 namespace OHOS::Ace::Framework {
24 
25 class ACE_EXPORT DOMSvgAnimate : public DOMNode {
26     DECLARE_ACE_TYPE(DOMSvgAnimate, DOMNode);
27 
28 public:
29     DOMSvgAnimate(NodeId nodeId, const std::string& nodeName);
30     ~DOMSvgAnimate() override = default;
31 
GetSpecializedComponent()32     RefPtr<Component> GetSpecializedComponent() override
33     {
34         return animateComponent_;
35     }
36 
37 protected:
38     void PrepareSpecializedComponent() override;
39     void SetAnimateAttrs();
40     CalcMode ConvertCalcMode(const std::string& val) const;
41 
42     RefPtr<SvgAnimateComponent> animateComponent_;
43 };
44 
45 } // namespace OHOS::Ace::Framework
46 
47 #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H
48