1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H 17 #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H 18 19 #include "frameworks/bridge/common/dom/dom_node.h" 20 #include "frameworks/bridge/common/dom/dom_type.h" 21 #include "frameworks/core/components/svg/svg_animate_component.h" 22 23 namespace OHOS::Ace::Framework { 24 25 class ACE_EXPORT DOMSvgAnimate : public DOMNode { 26 DECLARE_ACE_TYPE(DOMSvgAnimate, DOMNode); 27 28 public: 29 DOMSvgAnimate(NodeId nodeId, const std::string& nodeName); 30 ~DOMSvgAnimate() override = default; 31 GetSpecializedComponent()32 RefPtr<Component> GetSpecializedComponent() override 33 { 34 return animateComponent_; 35 } 36 37 protected: 38 void PrepareSpecializedComponent() override; 39 void SetAnimateAttrs(); 40 CalcMode ConvertCalcMode(const std::string& val) const; 41 42 RefPtr<SvgAnimateComponent> animateComponent_; 43 }; 44 45 } // namespace OHOS::Ace::Framework 46 47 #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H 48