Searched refs:ALREADY_SIGNALED (Results 1 – 10 of 10) sorted by relevance
275 static const GLenum ALREADY_SIGNALED = 0x911A; variable
246 |新增|NA|方法名 or 属性名:ALREADY_SIGNALED<br>函数:readonly ALREADY_SIGNALED: webgl.GLenum;|webgl2.d.ts|
246 |Added|NA|Method or attribute name: ALREADY_SIGNALED<br>Function name: readonly ALREADY_SIGNALED: w…
332 …ntextBase;<br>方法or属性:readonly ALREADY_SIGNALED: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1248 return NVal::CreateInt64(env, WebGL2RenderingContextBase::ALREADY_SIGNALED).val_; in GetAlreadySignaled()
134 | webgl2 | WebGL2RenderingContextBase | readonly ALREADY_SIGNALED: GLenum; | 新增 |
332 … name: readonly ALREADY_SIGNALED: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
134 | webgl2 | WebGL2RenderingContextBase | readonly ALREADY_SIGNALED: GLenum; | Added|
718 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly ALREADY_SIGNALED: webgl.GLen…
718 …e: WebGL2RenderingContextBase<br>Method or attribute name: readonly ALREADY_SIGNALED: webgl.GLenum…