Searched refs:MAX_SAMPLES (Results 1 – 12 of 12) sorted by relevance
139 if (numSamples_ < MAX_SAMPLES - 1) { in AddSample()142 firstSampleIndex_ = (firstSampleIndex_ + 1) % MAX_SAMPLES; in AddSample()146 uint32_t index = (firstSampleIndex_ + numSamples_ - 1) % MAX_SAMPLES; in AddSample()179 …int64_t prevSample = samples_[(firstSampleIndex_ + numSamples_ - 2) % MAX_SAMPLES]; // at least 2 … in UpdateReferenceTimeLocked()180 int64_t latestSample = samples_[(firstSampleIndex_ + numSamples_ - 1) % MAX_SAMPLES]; in UpdateReferenceTimeLocked()196 int64_t prevSample = samples_[(firstSampleIndex_ + i - 1 + MAX_SAMPLES) % MAX_SAMPLES]; in UpdateModeLocked()197 int64_t currentSample = samples_[(firstSampleIndex_ + i) % MAX_SAMPLES]; in UpdateModeLocked()211 … firstSampleIndex_ = (firstSampleIndex_ + numSamples_ - MIN_SAMPLES_FOR_UPDATE + 1) % MAX_SAMPLES; in UpdateModeLocked()307 …double delta = (samples_[(firstSampleIndex_ + i) % MAX_SAMPLES] - referenceTime_) % period_ * scal… in ComputePhaseLocked()368 result += std::to_string(samples_[(firstSampleIndex_ + i) % MAX_SAMPLES]) + ","; in Dump()
82 enum : uint32_t { MAX_SAMPLES = 32 }; enumerator101 int64_t samples_[MAX_SAMPLES] = {0};
205 static const GLenum MAX_SAMPLES = 0x8D57; variable
176 |新增|NA|方法名 or 属性名:MAX_SAMPLES<br>函数:readonly MAX_SAMPLES: webgl.GLenum;|webgl2.d.ts|
176 |Added|NA|Method or attribute name: MAX_SAMPLES<br>Function name: readonly MAX_SAMPLES: webgl.GLenu…
262 …ingContextBase;<br>方法or属性:readonly MAX_SAMPLES: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
898 return NVal::CreateInt64(env, WebGL2RenderingContextBase::MAX_SAMPLES).val_; in GetMaxSamples()
204 | webgl2 | WebGL2RenderingContextBase | readonly MAX_SAMPLES: GLenum; | 新增 |
262 …ibute name: readonly MAX_SAMPLES: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
204 | webgl2 | WebGL2RenderingContextBase | readonly MAX_SAMPLES: GLenum; | Added|
648 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly MAX_SAMPLES: webgl.GLenum;|N…
648 …name: WebGL2RenderingContextBase<br>Method or attribute name: readonly MAX_SAMPLES: webgl.GLenum;|…