Searched refs:SIGNED_NORMALIZED (Results 1 – 10 of 10) sorted by relevance
232 static const GLenum SIGNED_NORMALIZED = 0x8F9C; variable
203 |新增|NA|方法名 or 属性名:SIGNED_NORMALIZED<br>函数:readonly SIGNED_NORMALIZED: webgl.GLenum;|webgl2.d.ts|
203 |Added|NA|Method or attribute name: SIGNED_NORMALIZED<br>Function name: readonly SIGNED_NORMALIZED:…
289 …textBase;<br>方法or属性:readonly SIGNED_NORMALIZED: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1033 return NVal::CreateInt64(env, WebGL2RenderingContextBase::SIGNED_NORMALIZED).val_; in GetSignedNormalized()
177 | webgl2 | WebGL2RenderingContextBase | readonly SIGNED_NORMALIZED: GLenum; | 新增 |
289 …name: readonly SIGNED_NORMALIZED: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
177 | webgl2 | WebGL2RenderingContextBase | readonly SIGNED_NORMALIZED: GLenum; | Added|
675 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly SIGNED_NORMALIZED: webgl.GLe…
675 …e: WebGL2RenderingContextBase<br>Method or attribute name: readonly SIGNED_NORMALIZED: webgl.GLenu…