Searched refs:TEXTURE_2D_ARRAY (Results 1 – 15 of 15) sorted by relevance
126 …return GetObject<WebGLTexture>(env, boundTexture_[BoundTextureType::TEXTURE_2D_ARRAY][activeTextur… in GetParameter()
37 boundTexture_[BoundTextureType::TEXTURE_2D_ARRAY].resize(maxTextureImageUnits_); in Init()1500 { WebGL2RenderingContextBase::TEXTURE_3D, WebGL2RenderingContextBase::TEXTURE_2D_ARRAY })) { in GenerateMipmap()2380 case WebGL2RenderingContextBase::TEXTURE_2D_ARRAY: { in GetBoundTexture()2384 index = BoundTextureType::TEXTURE_2D_ARRAY; in GetBoundTexture()2498 case WebGL2RenderingContextBase::TEXTURE_2D_ARRAY: in CheckTextureTarget()2499 index = BoundTextureType::TEXTURE_2D_ARRAY; in CheckTextureTarget()
468 return NVal::CreateInt64(env, WebGL2RenderingContextBase::TEXTURE_2D_ARRAY).val_; in GetTexture2DArray()
283 TEXTURE_2D_ARRAY = 4, enumerator
998 return TextureTargetId::TEXTURE_2D_ARRAY; in TextureTargetToTargetId()1018 } else if (target == TextureTargetId::TEXTURE_2D_ARRAY) { in TextureTargetIdToTarget()
119 static const GLenum TEXTURE_2D_ARRAY = 0x8C1A; variable
84 TEXTURE_2D_ARRAY, enumerator
90 |新增|NA|方法名 or 属性名:TEXTURE_2D_ARRAY<br>函数:readonly TEXTURE_2D_ARRAY: webgl.GLenum;|webgl2.d.ts|
90 |Added|NA|Method or attribute name: TEXTURE_2D_ARRAY<br>Function name: readonly TEXTURE_2D_ARRAY: w…
176 …ntextBase;<br>方法or属性:readonly TEXTURE_2D_ARRAY: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
290 | webgl2 | WebGL2RenderingContextBase | readonly TEXTURE_2D_ARRAY: GLenum; | 新增 |
176 … name: readonly TEXTURE_2D_ARRAY: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
290 | webgl2 | WebGL2RenderingContextBase | readonly TEXTURE_2D_ARRAY: GLenum; | Added|
562 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly TEXTURE_2D_ARRAY: webgl.GLen…
562 …e: WebGL2RenderingContextBase<br>Method or attribute name: readonly TEXTURE_2D_ARRAY: webgl.GLenum…