Searched refs:UNIFORM_ARRAY_STRIDE (Results 1 – 10 of 10) sorted by relevance
254 static const GLenum UNIFORM_ARRAY_STRIDE = 0x8A3C; variable
225 |新增|NA|方法名 or 属性名:UNIFORM_ARRAY_STRIDE<br>函数:readonly UNIFORM_ARRAY_STRIDE: webgl.GLenum;|webgl2.d.…
225 |Added|NA|Method or attribute name: UNIFORM_ARRAY_STRIDE<br>Function name: readonly UNIFORM_ARRAY_S…
311 …tBase;<br>方法or属性:readonly UNIFORM_ARRAY_STRIDE: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1143 return NVal::CreateInt64(env, WebGL2RenderingContextBase::UNIFORM_ARRAY_STRIDE).val_; in GetUniformArrayStride()
155 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_ARRAY_STRIDE: GLenum; | 新增 |
311 …e: readonly UNIFORM_ARRAY_STRIDE: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
155 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_ARRAY_STRIDE: GLenum; | Added|
697 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly UNIFORM_ARRAY_STRIDE: webgl.…
697 … WebGL2RenderingContextBase<br>Method or attribute name: readonly UNIFORM_ARRAY_STRIDE: webgl.GLen…