Searched refs:UNIFORM_BLOCK_BINDING (Results 1 – 10 of 10) sorted by relevance
257 static const GLenum UNIFORM_BLOCK_BINDING = 0x8A3F; variable
228 |新增|NA|方法名 or 属性名:UNIFORM_BLOCK_BINDING<br>函数:readonly UNIFORM_BLOCK_BINDING: webgl.GLenum;|webgl2.…
228 |Added|NA|Method or attribute name: UNIFORM_BLOCK_BINDING<br>Function name: readonly UNIFORM_BLOCK_…
314 …Base;<br>方法or属性:readonly UNIFORM_BLOCK_BINDING: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1158 return NVal::CreateInt64(env, WebGL2RenderingContextBase::UNIFORM_BLOCK_BINDING).val_; in GetUniformBlockBinding()
152 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_BLOCK_BINDING: GLenum; | 新增 |
314 …: readonly UNIFORM_BLOCK_BINDING: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
152 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_BLOCK_BINDING: GLenum; | Added|
700 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly UNIFORM_BLOCK_BINDING: webgl…
700 … WebGL2RenderingContextBase<br>Method or attribute name: readonly UNIFORM_BLOCK_BINDING: webgl.GLe…