Searched refs:UNIFORM_BUFFER_START (Results 1 – 10 of 10) sorted by relevance
239 static const GLenum UNIFORM_BUFFER_START = 0x8A29; variable
210 |新增|NA|方法名 or 属性名:UNIFORM_BUFFER_START<br>函数:readonly UNIFORM_BUFFER_START: webgl.GLenum;|webgl2.d.…
210 |Added|NA|Method or attribute name: UNIFORM_BUFFER_START<br>Function name: readonly UNIFORM_BUFFER_…
296 …tBase;<br>方法or属性:readonly UNIFORM_BUFFER_START: GLenum;|类名:WebGL2RenderingContextBase;<br>方法or属性:r…
1068 return NVal::CreateInt64(env, WebGL2RenderingContextBase::UNIFORM_BUFFER_START).val_; in GtUniformBufferStart()
170 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_BUFFER_START: GLenum; | 新增 |
296 …e: readonly UNIFORM_BUFFER_START: GLenum;|Class name: WebGL2RenderingContextBase;<br>Method or att…
170 | webgl2 | WebGL2RenderingContextBase | readonly UNIFORM_BUFFER_START: GLenum; | Added|
682 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:readonly UNIFORM_BUFFER_START: webgl.…
682 … WebGL2RenderingContextBase<br>Method or attribute name: readonly UNIFORM_BUFFER_START: webgl.GLen…