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Searched refs:bindSampler (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h180 uint32_t bindSampler; member
H A Drender_backend_gles.cpp2547 auto bindSampler = [this](uint32_t textureUnit, uint32_t samplerId) { in BindResources() local
2550 ++perfCounters_.bindSampler; in BindResources()
2596 bindSampler(binding, obj.sampler.samplerId); in BindResources()
2601 bindSampler(binding, obj.sampler.samplerId); in BindResources()
2603 bindSampler(binding, 0U); in BindResources()
2731 perfData->UpdateData(name, "Backend_Count_BindSample", perfCounters_.bindSampler); in CopyPerfTimeStamp()
/ohos5.0/docs/zh-cn/release-notes/api-diff/monthly-202210/
H A Djs-apidiff-graphic.md323 |新增|NA|方法名 or 属性名:bindSampler<br>函数:bindSampler(unit: webgl.GLuint, sampler: WebGLSampler \| null):…
/ohos5.0/docs/en/release-notes/api-diff/monthly-202210/
H A Djs-apidiff-graphic.md323 |Added|NA|Method or attribute name: bindSampler<br>Function name: bindSampler(unit: webgl.GLuint, s…
/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.2-Release/
H A Djs-apidiff-graphic.md398 …xtBase;<br>方法or属性:bindSampler(unit: GLuint, sampler: WebGLSampler \| null): void;|类名:WebGL2Renderi…
/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md59 | webgl2 | WebGL2RenderingContextBase | bindSampler(unit: GLuint, sampler: WebGLSampler \| null): v…
/ohos5.0/docs/en/release-notes/api-diff/v3.2-Release/
H A Djs-apidiff-graphic.md398 …me: bindSampler(unit: GLuint, sampler: WebGLSampler \| null): void;|Class name: WebGL2RenderingCon…
/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md59 | webgl2 | WebGL2RenderingContextBase | bindSampler(unit: GLuint, sampler: WebGLSampler \| null): v…
/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md800 |删除|模块名: webgl2<br>类名: WebGL2RenderingContextBase<br>方法 or 属性:bindSampler(unit: webgl.GLuint, sampl…
/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md800 …br>Class name: WebGL2RenderingContextBase<br>Method or attribute name: bindSampler(unit: webgl.GLu…