1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef DEVICE_SWAPCHAIN_H
17 #define DEVICE_SWAPCHAIN_H
18 
19 #include <cstdint>
20 
21 #include <render/device/pipeline_state_desc.h>
22 #include <render/namespace.h>
23 
24 RENDER_BEGIN_NAMESPACE()
25 struct GpuImageDesc;
26 
27 class Swapchain {
28 public:
29     Swapchain() = default;
30     virtual ~Swapchain() = default;
31 
32     Swapchain(const Swapchain&) = delete;
33     Swapchain& operator=(const Swapchain&) = delete;
34 
35     virtual const GpuImageDesc& GetDesc() const = 0;
36     virtual const GpuImageDesc& GetDescDepthBuffer() const = 0;
37 
38     virtual uint32_t GetFlags() const = 0;
39     virtual SurfaceTransformFlags GetSurfaceTransformFlags() const = 0;
40     virtual uint64_t GetSurfaceHandle() const = 0;
41 };
42 RENDER_END_NAMESPACE()
43 
44 #endif // DEVICE_SWAPCHAIN_H
45